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Local's CE Antique Ordinance
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Mod, 1.5, 1.6
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5.759 MB
5 ian. la 13:06
9 iul. la 11:11
9 jurnale de actualizare ( vizionare )

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Local's CE Antique Ordinance

În 1 colecție creată de Local
Local's Combat Extended Antique Weapons
5 obiecte
Descriere
Buncha cannons

Combat Extended required.
Compatible with the Muzzle flash mod.

Medieval and early industrial artillery pieces, cannons and machine guns.
New types of ammunition and a few new research options.
28 comentarii
Mountaineer9661 9 aug. la 10:29 
Do you plan on doing more packs for artillery like you're doing with the other antique weapons packs?
Local  [autor] 6 iun. la 10:19 
Turrets and sentries functions that way for me at the moment, I intend to add ATGMs to that mod once CE supports guided projectiles.

In terms of a separate mod like this one focusing enterily on cannons, MLRS's and whatnot? hm I mean maybe but its not in the horizon for me.
gamer9999 6 iun. la 10:03 
Hi, I have a question. Have you thought about creating a mod that adds modern artillery? Your mods are very well done and I love them.
Local  [autor] 6 iun. la 2:15 
This mod no longer requires Antiques I to function.

Load order with that mod has changed, and you may now get an error message on existing saves using the old load order, the issues caused by this are very minimal and can be ignored (the Infernal machine wont use Antiques I's new ammo types if you use the wrong load order)
TricksForSwitchz 28 febr. la 3:23 
oh yeah i forgot about that one, thanks man
Local  [autor] 27 febr. la 4:35 
I recommend the "cherry picker" mod, it allows you to toggle off individual items
TricksForSwitchz 27 febr. la 4:25 
some of the antiques 1 don't fit my 1400 playthrough, but the bombard and some older cannons fit in really well, could you make a standalone please? :KSad:
bjorn 16 febr. la 13:49 
boiiii ts so tuff
Local  [autor] 9 febr. la 14:25 
I'll try to have it up in a few hours
Local  [autor] 9 febr. la 14:18 
it is done, im still testing to make sure everything works alright tho