Arma 3
118 ratings
Dune Snafu [Aegis] - [SP]
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: Sefrou-Ramal
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
13.487 MB
Nov 23, 2024 @ 11:25pm
Dec 3, 2024 @ 3:49am
5 Change Notes ( view )
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Dune Snafu [Aegis] - [SP]

In 1 collection by Chris P. Bacon
Chris P's Scenario Collection
32 items
Description
DO NOT USE AI ALTERING MODS SUCH AS LAMBS OR VCOM OR SUCH AS IT WOULD CAUSE UNINTENTED AI BEHAVIOUR

"Sometime before the events of the East Wind Campaign, CTRG elements are deployed into the Arganan region of Sefrou-Ramal. Their objectives are to locate and obtain details about CSAT experiments involving their latest prototype."

Overview
CTRG Team search for a CSAT WMD Prototype.

Features
  • Play Singleplayer
  • Includes Voice Acting (Courtesy of Elevenlabs)
  • 25 Minutes duration
  • Custom Music (Songs Below)

Author's notes
Hey everyone, surprisingly i haven't made any scenario regarding the east wind device. Here's my attempt on it hehe.
As always:

DO NOT USE AI ENHANCEMENT MODS. WOULD BREAK INTENDED BEHAVIOUR.

Voice acting is created with elevenlab.

Western Sahara CDLC is Mandatory since it is played in their region.

Hope you all enjoy :)

Credits
Cobra4v320 for the Timer Script
Aegis Mod Collection dev team for the very awesome mod

Songs Used
Socom 3 - In The Balance

Socom 3 - Crash Site

Socom 3 - CHA Position

Socom 3 - Defend North Outpost

Socom 2 - KGM

Socom 3 - Furthur Launches
Popular Discussions View All (1)
7
Mar 18 @ 12:11pm
PINNED: Bugs report and feedback
Chris P. Bacon
24 Comments
marco.toppy Jul 11 @ 10:24pm 
Good mission and nice ambient and history (too much enemies on SP mode at upload shematics files but i was escspe with car and i was survive only me) ! :steamhappy:
b1azey Jul 1 @ 1:39pm 
Dune Snafu [Aegis] - [SP]
Created by Chris P. Bacon

(8.5/10) - Really fun and kinda easy mission that I enjoyed, loved the desert setting, loved the gear and the guns that were available. The end was kinda tricky and I needed a few tries to complete it without causalties in my team, but really enjoyed it overall.
MatrixBlaze Jun 30 @ 5:40pm 
This mission was top notch. The level of detail and flow in the encounters is well executed.
Highly recommend!
Eventide Jun 28 @ 10:43am 
Good variety of encounters, each one a little more challenging than the last, leading toward a final arena you have to enter: can't hide on a hill overlooking it, risk free.
Liberty_Valance Jun 9 @ 1:04pm 
excellent, merci
bboy Feb 2 @ 3:10am 
I replayed this mission once again... Such a great work! I think we'll all agree here that we deserve one campaign from you... :steamhappy:
JPAB97S | Kiosk Jan 24 @ 4:17pm 
My game crashed (unrelated to the mission) after raiding the second objective, and so I haven't finished it yet. But damn was that fun! Just through the first 2 objectives, and I already love this mission. Well done!
Komodo Dec 28, 2024 @ 3:17pm 
dude this was really fun, loved wut u dd with the Tura and how it links up with the main campaign

10/10
onestar Dec 20, 2024 @ 3:51pm 
Took a while to finally get around to play this, but damn, this was really well done. Tons of customization and it was a miracle how well the final fight happened (for me)! Voice overs are getting better and better, honestly almost hard to tell at this point (if we didn't know beforehand). :steamthumbsup:
belmont :3 Dec 20, 2024 @ 1:12pm 
i've checked all the dead soldiers, but couldnt find the access card on any of them help