RimWorld

RimWorld

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Perspective: Buildings (Continued)
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Mod, 1.3, 1.4, 1.5
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Oct 11, 2024 @ 11:38am
Jan 12 @ 12:55pm
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Perspective: Buildings (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
909 items
Description

Update of Owlchemists mod https://steamcommunity.com/sharedfiles/filedetails/?id=2594383552



[dsc.gg]
[github.com]


This mod adds a gizmo to most buildings which allows the player to adjust its position. For example, you can nudge a building down a bit and tuck it behind a wall, giving it a better sense of perspective.

It also allows you to mirror non-rotatable buildings.

This mod was originally created for the new Fencepost Lights added to Simple Utilities: Walls

Limitations
This is purely a graphical mod and does not impact the gameplay. It can be added or removed at any time.

The main limitation is that associated objects, like meals on tables, do not respect the offset... At least not yet, I'm still looking into fixing that.

Compatibility
  • Not compatible with Graphic Chair Overhaul (at least for chairs) due to its custom drawing routine.

For other modders
Unless custom specified, buildings get a list of standard offsets that the adjuster button iterates through. If you're a modder and would like to add custom offsets to your building, check the wiki[github.com] for documentation.

Credits
  • German translation by Dimos

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  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: building adjustments, graphical enhancement, customizable buildings

| tags: building adjustments, graphical enhancement, customizable buildings
67 Comments
austinkridler Apr 10 @ 2:22pm 
Anyone having an issue with this working on deep storage buildings and generators? Would love if I could get it to work on those too
Mlie  [author] Mar 27 @ 11:13pm 
@WJSabey It was defined by the original author by building type. I assume that some things just does not work mirrored. But all such definitions can be changed by patches I think
WJSabey Mar 27 @ 6:41pm 
How exactly is it that this decides whether to show the mirror gizmo or not? I got some decorations that I'd really like to flip, but the gizmo doesn't show on them.
illegalysmol Mar 10 @ 8:38am 
sleep guy my beloved
Jowenbra Feb 27 @ 10:06pm 
And also a potential way to do it with doors?
Jowenbra Feb 27 @ 9:27pm 
But is there any way to do horizontal adjustments on everything? A lot of building seem to only adjust vertically.
Jowenbra Feb 27 @ 9:22pm 
This is the best mod on the entire workshop.
Mlie  [author] Feb 19 @ 10:29pm 
@Billo J Dahka Could you link to that mod?
Billo J Dahka Feb 19 @ 2:11pm 
is there anyway compatability can be made with Sense of Depth mod? I understand if not as programming is insanely tedious...
This was one of my favorite mods- thank you so much for giving it some love!