RimWorld

RimWorld

Perspective: Buildings (Continued)
87 Comments
pillbug2 Sep 3 @ 8:56am 
I didn't see it mentioned so I will - a rudimentary test showed rotations working when the Odyssey grav ship rotates!
Mlie  [author] Aug 3 @ 6:58am 
@fantasia5thsymphony You should be able to do your own patches based on the ones in the mod
fantasia5thsymphony Aug 3 @ 6:37am 
Yo I was wondering how difficult it would be for me to go into the code and add more adjustment locations for certain buildings, such as the eaves from architecture of the rim. Right now they can be adjusted up and down, but I'd like them to be able to go side to side as well, similar to the adjustment options for many other buildings. I'm able to get into and look at the code, I'm just not sure if there's like a tag list I can add the eaves to or how you determine which building gets more options or not.
Bodacious Cowboy Jul 26 @ 1:12pm 
Would this be possible with trees?
Yamiel Jul 21 @ 8:31am 
Hi there. Since the new game/version, the graphics overlap in other ways than before. Has nothing to do with the mod but i wanted to ask, if you maybe can implement a extra button, that let us decide which graphic should be on top of the other? It would go well with the mod theme.
mcdonald's special Jul 18 @ 3:34pm 
Just an FYI, this mod seems to mess up the texture of the statue added in Odyssey.
Mlie  [author] Jul 15 @ 10:33pm 
@SkeL No idea, never used it
SKEL Jul 15 @ 6:47pm 
Does it work with Graphic Chair Overhaul 2? (The new version)
海胆 Jul 13 @ 6:32pm 
O7
Xylene Jul 11 @ 10:00am 
tyvm
Mlie  [author] Jul 6 @ 6:58am 
@RAD EMERALD Updating all mods, see Discord for progress
RAD EMERALD Jul 6 @ 3:50am 
pls update 1.6?
SghHanzMullerSW Jul 5 @ 5:59am 
you are doing a greath work Mlie
SghHanzMullerSW Jul 5 @ 5:55am 
okey
Mlie  [author] Jul 5 @ 5:54am 
@SghHanzMullerSW Please post the link to the mod you want to request in the mod-requests channel of the Discord server as this saves me a lot of admin-time.
SghHanzMullerSW Jul 5 @ 5:52am 
hey mlie can u take over https://steamcommunity.com/sharedfiles/filedetails/?id=745193823 he is gonna stop modding and his mod gave a fine tuch to rimworld
Mlie  [author] Jun 25 @ 12:23pm 
@Andreas Ive already answered you on multiple mods that Im updating all my mods. Stop asking.
Mlie  [author] Jun 14 @ 11:44pm 
@.:Kemauri:. Please post the link to the mod you want to request in the mod-requests channel of the Discord server as this saves me a lot of admin-time.
.:Kemauri:. Jun 14 @ 11:42pm 
Can you make a continued version of Perminator since the og creator cant
QraTz May 30 @ 2:27pm 
We just dont deserve you Mlie, thank you so much
austinkridler Apr 10 @ 2:22pm 
Anyone having an issue with this working on deep storage buildings and generators? Would love if I could get it to work on those too
Mlie  [author] Mar 27 @ 11:13pm 
@WJSabey It was defined by the original author by building type. I assume that some things just does not work mirrored. But all such definitions can be changed by patches I think
WJSabey Mar 27 @ 6:41pm 
How exactly is it that this decides whether to show the mirror gizmo or not? I got some decorations that I'd really like to flip, but the gizmo doesn't show on them.
illegalysmol Mar 10 @ 8:38am 
sleep guy my beloved
Jowenbra Feb 27 @ 10:06pm 
And also a potential way to do it with doors?
Jowenbra Feb 27 @ 9:27pm 
But is there any way to do horizontal adjustments on everything? A lot of building seem to only adjust vertically.
Jowenbra Feb 27 @ 9:22pm 
This is the best mod on the entire workshop.
Mlie  [author] Feb 19 @ 10:29pm 
@Billo J Dahka Could you link to that mod?
Billo J Dahka Feb 19 @ 2:11pm 
is there anyway compatability can be made with Sense of Depth mod? I understand if not as programming is insanely tedious...
This was one of my favorite mods- thank you so much for giving it some love!
Mlie  [author] Jan 18 @ 2:32pm 
@WJSabey Yes, they have not updated the def-property of the ceiling lights for this mods mod-id. You should report it on their page
WJSabey Jan 18 @ 12:43pm 
There seems to be an issue with Simple Utilities: Ceiling ; before switching out Owlchemist's mod (git) for this version, the ceiling lights had eight-fold positioning, since switching they only have the two-fold up or down default positioning.
微月吨日亿万千的马甲 Dec 8, 2024 @ 9:27pm 
Waaaaaaaagh to the biggest Mek !!!!!!!!!!!!!!!!!!!
MeOwOgai Dec 6, 2024 @ 4:12pm 
This mod is on top of my OCD perfectionist must-have list
Cpt. Flapjack Dec 3, 2024 @ 11:19am 
Dude you're a machine. Keeping classics alive!
Pablo Discobar Dec 1, 2024 @ 6:37pm 
My goodness, I've been dying to use this mod again. Thank you!
ChopSushiii Nov 25, 2024 @ 11:39am 
I dunno if this is a Perspective Buildings (PB) mod issue or a Sense of Depth (SD) mod issue, but some Vanilla Furniture Expanded (VFE) furniture cannot be moved around using PB since half of the sprite is still rendered in that spot. For example, filing cabinets are tall and should block visibly seeing a pawn behind it, which works all well, but when I attempt to move it using PB, that issue persists.
thewanderingoutsider Nov 24, 2024 @ 4:37pm 
Its a pity this mod doesn't work with the sense of depth mod...its hard to choose between the two haha :x
Mel Nov 20, 2024 @ 7:06am 
Thank god for this :D I've been waiting so long for this mod to be picked up for 1.5.
era Nov 9, 2024 @ 1:41am 
@채니 thanks so much! :happyfish: Removing Sense Of Depth For Tall Buildings fixes it. Seems they also have a gizmo for disabling the duplicated texture layer that I missed.
팬지 Nov 9, 2024 @ 1:24am 
@(WTH) era I had the same symptoms too! However, I thought it was because of this mode, but when I checked, I found out that modes related to the depth of objects were the problem.
era Nov 8, 2024 @ 1:46pm 
Is anyone also getting SOME objects having "duplicated" textures when adjusting? Like, it'll adjust but also still be in the original position, so you get a kind of clipped, duplicated object. I can't seem to figure this one out lol
Schuchart Nov 8, 2024 @ 7:15am 
Thank you so much!
ambi Oct 30, 2024 @ 2:25am 
omg ty!
Radiosity Oct 29, 2024 @ 7:56am 
Been looking forward to this mod making its return, thanks, Mlie :D
kitazia Oct 17, 2024 @ 7:32pm 
thank god this is back
16_px : Nemuineru Oct 16, 2024 @ 4:43pm 
GOAT, you rock Mile.
The Milkman Oct 14, 2024 @ 9:30am 
i came
Yutoe Oct 14, 2024 @ 2:50am 
The mad man finally did it
BladeofSharpness Oct 14, 2024 @ 1:25am 
I hope Tynan will invite Emile on his yacht one day, because he owes him a lot.