Project Zomboid

Project Zomboid

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REVIVAL (Alternate Death Mechanics: Revive Your Friends, Live Again)
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Sep 27, 2024 @ 6:39am
May 15 @ 10:16am
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REVIVAL (Alternate Death Mechanics: Revive Your Friends, Live Again)

Description
Alternate Death Mechanics: Revive Your Friends, Live Again
Instead of dying immediately, players enter an incapacitated state where they can be revived by others. Depending on adjustable rules, if left unattended for a certain period, incapacitated players will either recover or die, potentially suffering a loss of skills. Death can still occur if the player receives excessive damage or through standard mechanics such as zombification if such options are enabled.

This mod aims to make death less final and enhances immersion by suggesting that perhaps the virus affects players differently - rather than turning into zombies, they remain fully conscious while their bodies and organs gradually recover to a functional state.

Tips
For best results, perform a Medical Check on a downed player and treat any wounds before attempting to revive them. The revival process can be slow, but players with higher First Aid skills can reduce the time required.

How it works
This mod introduces a state of incapacitation when a player's health falls below a specific threshold. In this state, all standard character actions are disabled. During the UI rendering phase, player health is adjusted to reflect the threshold as 0%, allowing the UI and most third-party mods to display the effective health percentage.

For even better chances of survival, increase 'Incapacitation Health' in your sandbox/server options. This will allow you to withstand larger reductions in damage without dying although it will take less damage overall to down a character. For an easier singleplayer experience, consider also increasing 'Recovery Health' or even 'Recovery removes injuries' to give you a better chance of being able to stay alive after getting back on your feet.

This mod can be added or removed from a game/server at any time.

Anything else?
[discord.gg]
[ko-fi.com]
[www.patreon.com]

If you like my work


Workshop ID: 3338664412
Mod ID: JaxeRevival
Popular Discussions View All (2)
3
Jan 29 @ 1:08pm
Translations
Jaxe
2
Nov 23, 2024 @ 4:49am
Revieval problem
GOSTEV
106 Comments
Refúgio Z Jul 16 @ 5:52pm 
Hi Jaxe, I'm using the mod on my MP server. It would be really cool to have the revive option tied exclusively to the doctor profession. Would it be possible to have an active sandbox option for that?
Arke May 30 @ 11:51pm 
Hello we've recently tried this mod, I am not quite sure if this is a intended feature but whenever a character gets revived it loses a part of it's skill right? if you've read the book for it (let's say carpentry 4) and it drops back to 6, you can't read carpentry 4 anymore and you're stuck grinding it the hard way as you can't get a multiplier anymore
Vlask May 30 @ 8:53pm 
got a build 42 update for this mod?
XoDollface May 28 @ 3:27pm 
I am running a server with other mods and with zombiefication on, whenever people die and choose to create a new character instead, they get stuck on the zombiefication screen. in order to create a new character they have to leave the server, go back to main menu and rejoin. is there anything i can do to fix that? or is that a bug?
YoungCartwright May 19 @ 8:18am 
it doesnt show up on the mod list
Gamerguy518 May 17 @ 7:20pm 
sorry just saw this now. thanks for the Fix! it was set back to 1 and 0 for strength and fitness
Syn May 15 @ 10:27am 
:dslike:
Jaxe  [author] May 15 @ 10:18am 
Updated to v1.2.1:
- Fixed negative xp values when losing skills on incapacitation
Luma May 14 @ 7:04pm 
i didn't change any sandbox variables yet
Jaxe  [author] May 14 @ 6:44am 
@Gamerguy518 & @Cody: What is the skill loss modifier set to when this happens?