Project Zomboid

Project Zomboid

[B41/B42] REVIVAL (Alternate Death Mechanics: Revive Your Friends, Live Again)
Showing 1-10 of 10 entries
Update: Sep 19 @ 11:48pm

Updated to v1.3.2:
- Fixed previous fix regarding First Aid requirement

Update: Sep 18 @ 6:00am

Updated to v1.3.1:
- Fixed First Aid requirement

Update: Sep 17 @ 10:45am

v1.3.0:
- Added support for Build 42
- General descriptions of time remaining instead of an exact countdown
- Added option to show exact countdown as previous versions
- Added option to add variance to incapacitation time
- Added option to require Doctor profession to revive another player
- Changed default for Recovery requires Fitness/Strength to disabled

Update: May 15 @ 10:16am

v1.2.1:
- Fixed negative xp values when losing skills on incapacitation

Update: Jan 10 @ 5:45pm

Update: Jan 10 @ 5:19pm

Update: Oct 10, 2024 @ 6:10am

v1.2.0:
- Added 'First Aid level required' setting (default 0) that allows a skill level prerequisite to reviving another player
- Added 'Allow drag down death' setting (default false) that allows the vanilla drag down instant death mechanic
- Changed 'Incapacitation health' default to 30 (was 25)

Update: Oct 1, 2024 @ 7:47am

v1.1.0:
- Added option 'Recovery requires fitness/strength' which if those skills are already zero when downed, the player will instantly die or if they are reduced to zero from incapacitation, the player will no longer automatically recover
- Improved Zombies Drag Down disabling

Update: Sep 29, 2024 @ 1:47am

v1.0.1:
- Changed default IncapacitationHealth to 25
- Forced sandbox/server option ZombieLore.ZombieDragDown to false for compatibility
- Added check for servers that disallow sleep

Update: Sep 27, 2024 @ 6:39am

v1.0.0
- Initial release