Europa Universalis IV

Europa Universalis IV

27 ratings
Anbennar - Dev Points Compatch
   
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1.514 MB
Aug 19, 2024 @ 6:36am
Aug 31, 2024 @ 2:19am
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Anbennar - Dev Points Compatch

Description
Development Points + Anbennar Compatch

THIS MOD REQUIRES BOTH DEVELOPMENT POINTS AND ANBENNAR TO PLAY.

Adds all the buildings, keeping most of the balance changes of Development Points with all the extra stuff Anbennar has so the mods actually work together.

Known bugs:
None, at least game-breaking ones.
- The UI isn't perfectly adjusted to accommodate one extra manufactory.

There's probably many more beneath the surface + potential places to sensibly integrate the dev points into Anbennar content, but it won't happen overnight.

Incompatibilities:
Same as base mod and Anbennar - anything that touches techs, ideas or UI can easily break, at the very least.

Credits:
Harbivore and BT team - the original mod
Anbennar team - the other original mod
35 Comments
Lizerat 14 hours ago 
Dig Deeper mechanic doesn't work anymore with this mod. Racial Tolerance and Military UI doesn't work either. Pls update when possible.
Starfieg554 Jul 9 @ 10:49pm 
I really need this and hombrew compatch updated. I can't imagine playing anbennar without them.
GenericName Jul 8 @ 11:06pm 
pls pls pls pls pls update, you are going to make me cry :'(
Dinotobias Jul 2 @ 1:44pm 
@Faust Von Sekendorff Mod is severely outdated and with Anbennar releasing its next big update in about 2 weeks, it will be useless as it would clash with the new UI changes
北境总督 Mar 17 @ 5:16pm 
great mod! Can we have a version can work with Anbennar Racial Buildings?
Faust Von Sekendorff Jan 15 @ 2:09am 
I encountered a problem. The original mod says that the monarch's points are not wasted on development, but after testing in the anbenar with this mod, I noticed that all sorts of things are wasted.
T0RR4P Jan 6 @ 9:06am 
https://steamcommunity.com/sharedfiles/filedetails/?id=3402051423

I made a probably working compatch for this and homebrew silvertaped
Novolone Dec 23, 2024 @ 5:06pm 
wanted to say i found this mod good but it clashes with dwarven knowledge so unfortunately i have to drop it
Starfieg554 Dec 22, 2024 @ 1:37am 
I have the same issue as the guy below, but it only occurse with the gnomes. They seem to not have any unit types to recruit. So Nimescod and Giberd are basically dead factions.
Randgrith_Raven Dec 16, 2024 @ 11:14am 
Also, as an addition it not only prevents recruitment of normal regiments, but deletes whatever regiments you normally start with. (i.e. Giberd starts with 5 Infantry normally, but now has 0 at start and can't recruit more.)