Arma 3
42 ratings
FPV Drone Converter (AR-2 Darter)
   
Award
Favorite
Favorited
Unfavorite
Data Type: Mod
File Size
Posted
Updated
4.622 MB
Jul 27, 2024 @ 1:41pm
Jun 7 @ 1:04pm
35 Change Notes ( view )

Subscribe to download
FPV Drone Converter (AR-2 Darter)

Description


Description:
A client-sided addon (3den editor FPV Defence module is server sided*) that allows for the conversion of the vanilla AR-2 Darter UAV into a FPV suicide drone, unlike some other drone mods, this doesn't require mission files to be edited to add it in game (so long as the Ar-2 is present in the mission to begin with). This mod is still a work-in-progress, things are subject to change; suggestions welcome. Warlords gamemode has a purchaseable drone crate under "Gear" tab

Automatic search & destroy mode:
(embedded video #1)
After attaching an explosive without having selected 'drop' mode, the drone has another action that gives the player the option to select a position on the map for the drone to autonomously fly to and search for an enemy target that it will then fly itself into and detonate. If no targets are found the drone will return to the player and land.

Info:
  • Target Type override is user selectable through a UI menu, choices are:((Tanks/ IFVs), Wheeled APCs, (Trucks/cars/mraps), Soldiers)
  • If multiple drones all choose the same target, if the first drone destroys the target, the remaining drones will automatically find a new target
  • Use RHS explosives on RHS vehicles, Vanilla explosive on vanilla A3 vehicles *(works best)
  • Satchels and large explosives (Vorona, Titan AT, Javelin) are better for killing/disabling heavy vehicles
  • Claymores when targeting "soldiers/man" type targets will air-burst at 24m from the target to increase group kill efficiency, other generic explosives will air-burst at 4 meters.
  • Drone can attack various vehicle points including (Center of vehicle, driver seat, commander seat, gunner seat, and engine)


Features:
  • 2 fire modes:

    • Detonate on click (drone instantly triggers the explosive),
      • Automatic target search & destroy mode
    • Drop on click (explosive is dropped and falls to the ground upon which it detonates).
  • FPV Drone bags can be carried in backpacks (assault packs = 2, carryalls = 5, bergen bags = 7.....) *Or use the patched multiple drones in inventory (linked below)
  • Drop mode explosives fall at near real speeds
  • Drones that are damaged will automatically trigger the attached explosive. (eg. If a drone hits a tank or another vehicle it will explode from the contact). *(except underbarrel grenades due to the arming distance requirements)
  • Converted Drone has its top speed increased -> 95-115 km/h, (Vanilla AR-2 Darters max speed = 70-85 km/h.)
    • Turbo mode: boosts the drone speed upto 195 km/h for traversing long distances after reaching a starting speed of 40km/h. (toggleable action when piloting the drone)
  • Placeable FPVs, or FPV Backpacks are availible to be used in Missions
  • FPVs use the AL-6 Drones HUD.
  • Video Feed: 720p resolution.
  • Increased IR sensor Max range & Horizontal + Vertical view cone: 1200m -> 1800m (500, 1000, 2000) (sensor radius). (added data link and visual sensor capability )
  • Disassembled FPVs will drop the explosive for the player to pick up.
  • Flight time: 24-26 minutes.
  • Individual explosives (RHS and Vanilla) can be disabled in the "Blacklist.sqf" file
  • The maximum allowable explosive "mass" can also be tweaked in the "Blacklist.sqf" file (to filter allowable explosives by weight) ("mass" values of different explosives are also listed) *By default the mass is unrestricted Javelins + Vorona missiles can be attached. (OR USE CBA_A3 SETTINGS)
  • FOR MISSION MAKERS!!!!: A module that uses synchronized FPV drones to create a defensive perimeter that can spot and attack enemies who enter its specified radius.

Supports:
- Vanilla Arma 3 explosives (Rockets, mines, satchels, grenades, UGLs) *(UGLs have an arming distance / height of 20 meters)
- Most RHS explosives
- Many explosives from other Mods 'should' work.
- Warlords gamemode support (Request menu under the "Gear" tab has a FPV drone crate with uav terminals and explosives)
- ITC LAND SYSTEMS: (all AR-2 drones including the modified vanilla drones can have explosives attached and automatic target search used, and the speed boost mode)




How to use:
(Vanilla Arma-3 AR-2 Darter):

* (Drone must be the same as the players side -> NATO drone == NATO Player, AAF drone = AAF player...)
* If the player is a UAV Operator class, the drone can be hacked and then converted

  1. With drone backpack equipped on player -> assemble the drone. (this enables an action menu prompt to convert the drone).
  2. Hold 'space' for 12 seconds to convert the drone.
  3. Equip the backpack/vest that contains your explosives.
  4. Click on "convert drone" or "re-arm" drone to select the explosive.
  5. Choose the warhead & select the fire-mode (checkbox at the bottom of the explosive selection screen) (checked = drop mode, unchecked = detonation).
  6. Find & destroy your target.
    * if drop mode is selected return to the player and rearm the drone -> rinse and repeat.



(Preconverted Drone / Drone Bag):
  1. Arm the drone using the "Arm Drone action" (with explosives either in vest or backpack)
  2. Find and eliminate target
    * If drop mode was selected return and rearm


SUGGESTED OTHER MOD(S) FOR EXTENDED FUNCTIONALITY:

Patched Multiple drones in inventory: (ability to store drones/ FPVs in inventory as items)
https://steamcommunity.com/sharedfiles/filedetails/?id=3433107923

CBA_A3: (ability to turn FPV HUD static + resolution change on/off, max warhead weight, automatic targeting mode toggle, automatic targeting mode 3D-icon toggle)
https://steamcommunity.com/workshop/filedetails/?id=450814997

Notes:

*Tested in Single-player, and some light MP (There may still be some bugs, depending on mods/missions)
*Feel free to adapt/modify files with accreditation.
*Works with Antistasi Ultimate (Easier to find in crates with laws of war DLC disabled)

Would be appreciated for a like/dislike and any other feedback. Thanks.
* Future to-do list for mod: create Custom engine sounds

SOURCE CODE: https://github.com/AdequateX-Steam/AR-2-FPV-Converter.git
82 Comments
Floofy Woofie Jun 7 @ 1:21pm 
Thanks!
AdequateX  [author] Jun 7 @ 1:11pm 
@Floofy Woofie

I've updated the mod, all of the AR-2 Drones (including the modified Vanilla ar-2s) in ITC LAND SYSTEMS have the functionality of attach explosives, automatic target search mode, and the speed boost mode; for mission makers the FPV defence module also works with these drones as well as all non-modded (default arma 3) ar-2 drones.

*My FPV drones still have a higher top speed when using speed boost at around 170-190kmh, ITC drones it around 120-135km/h.
AdequateX  [author] Jun 4 @ 6:09pm 
@Floofy Woofie I'll take a look at it, it should be possible. might require a bit of work.
Floofy Woofie Jun 3 @ 10:24pm 
I know its a weird ask but a compat with ITC ground systems darters would be peak
[NEKO] Myzumi | SYD May 21 @ 6:48am 
I Did, But after a slightly more Investigation it seems like this is due to the AI still "sitting" inside the Drone, sadly the Scenario dosent offer a way to remove said ai...
It is what i've Found so far, Reassambling the drone sadly dosent help.
AdequateX  [author] May 20 @ 3:55pm 
@[NEKO] Myzumi Have you tried disassembling the regular AR-2 drones into backpacks and then assembling them back into drones?
[NEKO] Myzumi | SYD May 19 @ 4:17pm 
I am not sure but it seems to be not working with the "Overthrow Community Edition" Senario/Mod; When buying a Drone from the Vehicle NPC, it dosent seem to give me any option to Convert the drone; There Seems to be a Blueprint for an FPV Drone but it seems to be useless or broken (Might not be connected to this issue or fixable on your side)
AdequateX  [author] Apr 20 @ 6:55pm 
@GreyGoo I've issued a patch to fix it, it was a bug that only showed up during non-warlords game-modes, luckily the its a non-critical error. Thanks for the report.
GreyGoo Apr 20 @ 2:30pm 
Hello, I was trying out your mod in a default scenario, and this error popped up:

Error in expression <ct [0,11]) == "MP_Warlords") || ((count BIS_WL_allWarlords) > 0)) then
{
Error position: <BIS_WL_allWarlords) > 0)) then
{
Error Undefined variable in expression: bis_wl_allwarlords
23:26:06 File fpvConverter\functions\fn_Warlords_CFG.sqf..., line 1
AdequateX  [author] Apr 12 @ 2:39pm 
@mr.jimun.88 Warlords gamemodes should now have an FPV drone crate under the "Gear" tab for purchase. It contains side specific: 8 fpv drones, 4 UAV terminals, 2x rpg-42, 2x rpg-7,2x rpg-42 HE, 2 claymores, 2 assault packs. Cost is 350 points.