Barotrauma

Barotrauma

300 ratings
Pile Bunker
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Jul 20, 2024 @ 8:17am
Nov 26, 2024 @ 6:38am
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Pile Bunker

Description
"The Rubiconian Handshake"

"Tired of getting mauled by Molochs? Sick of your puny crowbars and wrenches? Fear not, for a new product is now on Balam's catalogue, now adapted for human use!"

PB-033M ASHMEAD-S



Pile bunker developed by Balam Industries. This weapon gores the target with a massive steel pile, obliterating it through sheer physical force. Charge to prime the firing hammer, enabling attacks that are enhanced by explosive damage. This is the smol version made for use by humans instead of Armored Cores. Still, its stopping power is unmatched. Pierces effortlessly through ANYTHING!


UPDATED! Now includes an uncharged poking attack! Finally something to occupy those restless fingers of yours.




UPDATED to v1.9! Now actually works as a proper boarding tool, stunning enemy crew with the shockwave it generates. Whiffing does not mean instant death now.


"Listen up, maggots! This field trip is now a hunting expedition!"
-G1 Michigan


Disclaimer : In no event shall the manufacturer of this Product be liable for any consequential, incidental, or indirect damages whatsoever (including, without limitation, workplace accidents) arising from misuse or defect of product, be it official merchandise or artisan-manufactured imitations based on publicly available schematics.

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PS:
  • it is one-handed, but you cant dual wield it. it's locked to the left hand.
  • unlike the actual weapon in AC6 it does require ammo to use.
  • before you complain, do not use the weapon if you fail the skill check. It'll give you blunt trauma.
  • spike damage registers for each limb's hitbox, so creatures with lots of hitboxes will suffer the most from this weapon's charge attack, such as most human-sized enemies, molochs, hammerheads (when attacked from the sides), and endworms.
  • does NOT one-shot molochs, nor hammerheads. even if it did it'd be very inefficient.
  • poke damage deals about the same damage as the boarding axe, breaks down doors in 4 hits, but takes 2 seconds to cool down and has a tiny hitbox just in front of its spike.
  • does not play nice with Neurotrauma. it simply breaks your arm when you fail the skill check. worse, it breaks your neck if you're WAY below the skill check.
  • i returned to this to find that people kept asking how to get this. it IS craftable.


credits to whosyourdaddy's minigun mod. couldnt have done the animation without it, also initialdesu for the video
93 Comments
𝕯𝖆𝖗𝖐Kñïght May 24 @ 2:41am 
Most effective way to deal with annoying guards :)
without losing reputation lol.
lechkingofdead Mar 31 @ 1:03pm 
does not play nice with nuro? XD no buddy its a FUCKING PILEBUNKER of corse your gonna shatter ya bones when unkilled with it.
Mr. Orgasm Feb 6 @ 8:48am 
I like the balance on this to make it more real and not too OP!
blazrandom Jan 12 @ 3:48am 
EDF!!
Bomb Robot 1:4 GRN Dec 28, 2024 @ 3:29am 
imagine a guardian with this
graycat_saderow Nov 26, 2024 @ 5:01am 
it likes neurotrauma, breaking your arm is awesome
AlexMurphyfan1987 Nov 25, 2024 @ 1:35pm 
Why are you using the Armored core model and not the one from lost planet 2??????? Lost planet is way epicer!!
Jim the Pilot #FixTf2 Nov 25, 2024 @ 9:51am 
gaming
Fuhrer_51[RUS] Nov 25, 2024 @ 8:14am 
Armored Core 6 weapon in Barotrauma!?! OMMAGAAAAD!
S.S.Mogeko Nov 5, 2024 @ 1:07am 
I love this mod.
My only critique (Nitpick) is that this mod doesn't have it's own lore and or texture specific to Barotrauma. Though it is still extremely impressive that you managed to even port this over so well, it is an iconic weapon.