RimWorld

RimWorld

1,686 ratings
Milira Race
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Mod, 1.5, 1.6
File Size
Posted
Updated
69.152 MB
May 29, 2024 @ 9:15am
Dec 9 @ 4:55am
148 Change Notes ( view )
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Milira Race

In 1 collection by Ancot
Milira series
5 items
Description
New Expand Content Released!
Milira Tech: Milian Modification

The characteristics of this mod are raid, combat, research and mechanoid.
I spent 14 months to make the content of this mod, hope it can bring you a little bit of a different experience, and expect you enjoy it.

An ancient species that soars through the skies, the elves of the heavens, known as Milira. Characterized by their pure white wings and the diverse auras that crown their heads, they are often mistaken for angels and have been worshipped by many humans.

In the distant past, the Milira were strong and warlike. They seemed to be born for battle, relying on their innate combat instincts and superior physical capabilities. They excelled at using swift and fierce close combat, as well as devastating spells to shatter their enemies, thus dominating their realm.

However, after vanquishing all their formidable foes, the Milira gradually lost the meaning of battle. The race needed to find a new purpose for existence. But with their exceedingly long lifespans, the Milira's interest in anything could be worn away by the passage of time, leaving only the unfathomable sea of knowledge that continually drew them to explore.

Gradually, the Milira ceased to yearn for battle and began to pursue knowledge. They collected languages and texts from various races, observed every corner of the world; built floating cities, and established libraries to store their accumulating wisdom. Over time, the combat skills of the Milira were buried deep in the collective memory, covered by layer upon layer of fertile soil called knowledge.

The Milira had a long period of friendly relations with humans and occasionally guided them in the development of science and technology. However, after a certain incident, the Milira became enemies with humans, and the clouds of war gradually enveloped everyone. A conflict seemed inevitable...

Race Added: Milira; and related content.

Fight unique enemies and raids, using tactics and strategies to protect your colony;




Challenge absolutely new cluster threats and use targeted tactics to defuse crises;


Choose different difficulty bonus options to fight more challenging Milira;


Gestate and arm 16+ different types of Milian, upgrade their equipment and freely equip them with different weapons;


Use Milira's flight to shuttle flexibly through the battlefield, use weapon skill to change the battlefield situation;


Equipping colonists with float unit packs and combat drone to aid combat;


Construction of huge salt-melting fuel stations to provide automated fuel production and power generation;


Plenty of research projects waiting to be explored;


Complete the story of Milira and the Church, find the mystery step by step.


DLC compatibility
Require Royalty and Biotech.

CE compatibility
Milira CE Patch

Facial Animation
Milira Race Facial Animation

Gene Patch
Milira Gene Patch

Credits
Coder: Ancot
Art: Ancot, 德尔林

Preview & storyteller portrait: KV4_EX

Support Language
English (default, translator: 璃玎鼠尾草, 祈月)
简体中文
日本語 (translator: Lucifel)
Russian (translator: FarTresh)

Known Issues
Kijin Race
Seems cause Milian apparel render failed.

Any feedback or suggestions are welcome.
Popular Discussions View All (25)
4
Nov 25 @ 5:28pm
milian guard becomes 'naked' when i equip with a plasteel knight shield
xMizuki
74
4
Dec 7 @ 12:38pm
Poor Guide - informal / incomplete
BlackHeart
2
Dec 4 @ 4:16pm
Drones Do not charge
Hood
1,136 Comments
ForSur Dec 15 @ 9:46am 
at Verse.GizmoGridDrawer.DrawGizmoGrid (System.Collections.Generic.IEnumerable`1[T] gizmos, System.Single startX, Verse.Gizmo& mouseoverGizmo, System.Func`2[T,TResult] customActivatorFunc, System.Func`2[T,TResult] highlightFunc, System.Func`2[T,TResult] lowlightFunc, System.Boolean multipleSelected) [0x001a5] in <46372f5dadbf4af8939e608076251180>:0
at Verse.GizmoGridDrawer.DrawGizmoGridFor (System.Collections.Generic.IEnumerable`1[T] selectedObjects, Verse.Gizmo& mouseoverGizmo) [0x001c4] in <46372f5dadbf4af8939e608076251180>:0 currentSelectable: null
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Log:ErrorOnce (string,int)
Verse.GizmoGridDrawer:DrawGizmoGridFor (System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&)
RimWorld.MapGizmoUtility:MapUIOnGUI ()
RimWorld.MapInterface:MapInterfaceOnGUI_BeforeMainTabs ()
RimWorld.UIRoot_Play:UIRootOnGUI ()
Verse.Root:OnGUI ()
ForSur Dec 15 @ 9:46am 
征战骑士同bug,试了一下只启用米本体、米帝国、米轻工业拓展、瓦莱丽扩展时,征战骑士、不落要塞装备一些武器并征召会失去全部互动按钮智能移动,试了下毕业的近战武器,可以正常装备本体的大剑,战镰,战矛且不能使用战技;帝国拓展可以正常装备破碎大剑,月光大剑且可以使用战技。出问题的武器会跳报错如下:System.NullReferenceException: Object reference not set to an instance of an object
[Ref 8E6BF482]
at Milira.CompAbilityEffect_BodypartRequirement.GizmoDisabled (System.String& reason) [0x00029] in <9159603018e34899897fa81f3d959f86>:0
at RimWorld.Ability.GizmoDisabled (System.String& reason) [0x00091] in <46372f5dadbf4af8939e608076251180>:0
at RimWorld.Command_Ability.DisabledCheck () [0x00000] in <46372f5dadbf4af8939e608076251180>:0
at RimWorld.Command_Ability.get_Disabled () [0x00000] in <46372f5dadbf4af8939e608076251180>:0
Rogue Dec 15 @ 4:20am 
no vacsuit for milira?
Rosa Dec 15 @ 1:09am 
同bug米莉拉的战锤非米莉拉使用征召也会导致失去整个能力栏
Toki Dec 14 @ 4:03pm 
I wish there is storyline for playing as Milira faction.
Scarlet Dec 14 @ 2:59am 
遇到一个全新BUG,非米莉拉单位装备米莉拉战刃的时候征召会报错直接失去所有能力。我记得以前其他种族也可以使用米莉拉武器只是不能开技能。
WAR III Dec 13 @ 6:41pm 
谐振仪是不是没有实装,没看到有这个东西,但是谐振子又写的谐振仪核心部件
Hanling Dec 12 @ 3:13pm 
Is it normal that all robots in this mod cannot adapt to vacuum?
Tiller Dec 8 @ 2:05pm 
im having an issue where i cant equip the milian drones with clothing. it is the right type of clothing, but the drones refuse to equip them. i can still equip them with weapons.
Tech Mom Cymo Dec 8 @ 1:11pm 
"Disable hostility between milira and church"

is that a mod option inside the milira mod ? as for me it does not have that option.

or is that part of a side mod