Total War: WARHAMMER III

Total War: WARHAMMER III

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Configurable Autoresolve Limits
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May 8, 2024 @ 10:38am
Jul 11 @ 4:14pm
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Configurable Autoresolve Limits

Description


What it Does
I created this mod to force me to play more battles, and experience more of the battle side of the game, because I can get auto-resolve happy sometimes. The mod simply introduces an auto-resolve point system. Playing battles manually rewards auto-resolve points (AR Points), and when you run out of auto-resolve points you're no longer allowed to auto-resolve battles until you earn more. There are exceptions to this however, and some of them are configurable, you can read more about this below.

Free Auto-Resolves
The mod will let you auto-resolve one-sided battles for free, meaning you do not need to spend your AR points to auto-resolve if you have an overwhelming advantage in the battle, or if your enemy has an overwhelming advantage. By default this is triggered when you or you opponent fills 75% or more of the Balance of Power bar (the red and green bar comparing force strength), but you can change this using MCT. When more than 1 player is involved in a battle they are always allowed to auto-resolve if they wish.

Winning AR Points
When playing a battle (and winning) you gain 1 AR point by default. If you perform better than the auto-resolve predicted (i.e. you win a Close Victory instead of a Pyrrhic Victory) you get a an additional AR point. The better your victory outcome compared to the auto-resolver's predicted outcome, the more AR points you win. Free auto-resolve battles do not reward AR points when played. Beat the predicted auto-resolve outcome enough times, with the same general, and you can win a special trait for them. All of this is configurable with MCT as well. There's also a MCT setting to reward AR points regardless of victory or defeat in played battles.

(Optional) Special Cases
Auto-resolve cannot be used in the following scenarios, unless you disable the corresponding setting in MCT, or trigger a free auto-resolve as described above:
- Assaulting a walled settlement.
- Battling against a legendary lord.
- Battling against the Sword of Khaine.
- Battling against the Nemesis Crown.

Spending AR Points
The only way to spend AR points is to auto-resolve battles. That's all they're used for.

MCT Options
There are MCT options available that let you customize the behavior further, such as toggling auto-resolve for battles against Legendary Lords, or walled settlements, and hiding portions of the predicted battle results. More settings may be added with time, and not all may be listed here.

Notice
You shouldn't need to start a new game to use this mod, but starting AR points (3 by default) are granted on turn 1 only, so you may need to earn them from 0 if you don't start a new campaign.

Feedback
Let me know of any questions, issues or suggestions.
87 Comments
ExtraCreamy 9 hours ago 
"I created this mod to force me to play more battles" - i knew i found the right mod soon as i read this. thank you!
Acephelos  [author] Jul 11 @ 4:15pm 
Small update today with some quality of life fixes, more to come when I have time to focus on this mod:

- Added an MCT option that allows predicted defeats to be Free ARs. This is enabled by default.
- Improved the option to prevent auto-resolve battles in sieges, so that this only applies to offensive sieges.
Acephelos  [author] Jun 5 @ 5:52am 
@Paranoidhawklet - I'll look into it. I thought I already had it setup so that you could always auto-resolve defensive sieges, but I may have missed that.
Paranoidhawklet Jun 5 @ 12:59am 
Would there be some way to make offensive sieges unskippable but leave defensive ones? Defensive sieges are usually really easy from my group's experience, while offensive ones have more challenge.
cwj3436 Apr 6 @ 11:03pm 
What a great mod !!!! thanks
Acephelos  [author] Mar 25 @ 3:49pm 
The latest update fixes an issue that prevented the game from starting as of game update 6.1.
Acephelos  [author] Mar 9 @ 2:24pm 
@MJD - Glad to hear it. There's more polish to come thanks to Kay's suggestions. I just need to finish my more urgent projects first.
MJD Mar 9 @ 11:49am 
Just coming back to say this again! This is really a game changing mod for WH3. Thank you.
MJD Mar 4 @ 2:39pm 
Really love this mod a lot. Thank you.
sarumanthecursed Jan 12 @ 8:59am 
Great mod, point system is great