Space Engineers
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Star Trek Module 6 - Interior Blocks 1.2
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Type: Mod
Mod category: Block
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23 апр. 2024 г. в 3:51
15 мая. 2024 г. в 3:52
Обновлений: 3 (просмотреть)

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Star Trek Module 6 - Interior Blocks 1.2

В 1 коллекции, созданной Qarannia
Star Trek Modules
Предметов: 15
Описание


Welcome to Star Trek Module 6 - Interior Blocks by Q-Tech. This mod contains a set of Star Trek themed blocks that would generally be used on the interior of a starship. This mod requires Animation Engine to function, so make sure you have it loaded in your world. It is listed as a dependency so it should load automatically but if there are issues it may help to add it manually to the mod list.

IMPORTANT: Update information for this mod can be found in the Change Notes tab.

Under no circumstances is this mod to be publicly re-uploaded by anyone for any reason!

The other modules can be found on my workshop or in the Star Trek Modules collection.



The description of each module in the collection can be found in the Star Trek Modules Guide. Please refer to the guide for information about each mod. Please do not post questions or complaints if you have not read the guide. If you have read the guide and your question / concern has not been addressed then feel free to post it in the comments section.



This mod contains the following blocks:
  • Seats and consoles
  • Corridors, doors and airlocks
  • Holoscreen transparent LCD
  • Matter Converter for refining ore
  • Replicator for building components
  • Federation and Klingon LCD images
  • Star Trek faction icons


  • Special thanks to fellow modder Sherbert for allowing the use of his teleporter code for the turbolift. He is the author of the excellent Atlantean Transporters mod.



If you like this mod then please visit Qarannia's Space Engineers Workshop to check out my other mods.





If you like my work and would like to support me, then you can buy me a coffee by clicking on the image below. Any support is greatly appreciated.

[www.buymeacoffee.com]
Комментариев: 20
Typhon Plume 25 дек. 2024 г. в 4:41 
Danke. Oddly enough I been mixing Star Wars and Star Trek stuff with my recent builds, just for lols mainly. Example my moon base has Death Star Turbolaser towers protecting it, dispite some of the Star Trek stuff going on with it.
Qarannia  [создатель] 25 дек. 2024 г. в 2:24 
@Typhon Plume There are instructions in the guide. It's really just a button panel. Click on a button and select the "Activate" option for the turbolift you want to connect to with that button. You can connect each lift to up to six others.
Typhon Plume 25 дек. 2024 г. в 2:22 
Any instructions on properly setting up the Turbolift? I want to get it right the first time.
Qarannia  [создатель] 25 ноя. 2024 г. в 1:44 
@Sterling Kerman At the moment I'm afraid not. I'm taking a break from modding SE; four years of it kinda burnt me out. Perhaps in the future when my enthusiasm returns.
Sterling Kerman 24 ноя. 2024 г. в 12:04 
I'm sure someone has already asked this before, but, just in case, any chance of getting the consoles in small grid? I'm building a Round-a-bout in small grid, and don't really have any viable small grid control seats that make sense for it.
Crumpet the Great and Powerful 4 ноя. 2024 г. в 12:57 
Thanks.
Qarannia  [создатель] 4 ноя. 2024 г. в 12:21 
@Crumpet the Great and Powerful That's correct yes.
Crumpet the Great and Powerful 4 ноя. 2024 г. в 10:37 
Just to quickly check the Matter converter only has increased speed and capacity not yield right?
Qarannia  [создатель] 1 сен. 2024 г. в 7:08 
@Lt.Fenix If I ever find a way to make a long range connector that doesn't jank and damage people's grids half the time then I'll consider adding it in.
Lt.Fenix 31 авг. 2024 г. в 14:22 
Would you consider adding the docking bridges (square and round) to this?