Space Engineers

Space Engineers

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Mergeless Conveyor Tubes
 
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Type: Mod
Mod category: Block
File Size
Posted
Updated
0.283 MB
Sep 20, 2014 @ 11:29pm
May 28, 2015 @ 7:19pm
6 Change Notes ( view )

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Mergeless Conveyor Tubes

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Description
This is my first mod for Space Enginners.

I found out the hard way that conveyor tubes, when used with merge blocks, keep the ship merged to the whatever it was merged with, even after the merge block is turned off. So I found out how to make it not merge and here we are!

This mod adds 3 copies of the existing conveyor tubes and conveyor frame for small ships called

Mergeless Conveyor Tube (for large ships/stations)
Mergeless Conveyor Tube Small (for small ships)
Mergeless Conveyor Frame (for small ships to large ships/stations

The cubeblocks.sbc is also commented to show how/why I did what I did

Credits:
Kurtchekov - for his original mod on the nexus called Unmergeable Conveyor Tubes
http://forums.keenswh.com/post/unmergeable-conveyor-tubes-6942272?&trail=15
http://www.nexusmods.com/spaceengineers/mods/2/?

Killer96 - for his Conveyor Expansion and soon to be updated models/textures for simillar blocks as mine in his mod
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50 Comments
SilentWolfeGaming Oct 10, 2017 @ 11:01am 
Mount point on the small tube is broken.
SilentWolfeGaming Oct 10, 2017 @ 10:58am 
@Devil....whats causeing the dmg is the merging of the 2 parts, and unless Keen Fine-tunes their collision meshs....not much can be done
devil614 Sep 12, 2017 @ 11:50pm 
Since they actually do merge, why the hell are they called "Mergeless"?
[COMMANDEER] Apr 6, 2017 @ 5:30pm 
Is anyone still updating this mod? Unfortunately now it is spontaneusly breaks block-to-block item transfer (even without using conveyor between).
Commdrop Sep 21, 2016 @ 10:41am 
You can do this with connectors. When you use a connector and a merge block together, than you will get a connection, even though it is the same grid.
Krahazik Sep 12, 2016 @ 1:43pm 
Connectors are usefull for vehicles docking to a larger ship or station to unload and what not. But this would be usefull for modular ships using merge blocks and such. Also in such situations, a connector add an extra item you have to turn on/off when docking/undocking with merge blocks.

Another potential use might be with a piston to creat a tube section that can be disconnected simply by retracting the piston and thus deactivating that line without dealing with turning a connector on/off as well.
Mr. Thomas Aug 25, 2016 @ 5:47am 
@cybes @zanven And it is also easier when a ship is for the most of the time docked to a larger ship as in an engine necel/thug boat
Zanven Aug 20, 2016 @ 12:44am 
@cybes well some people like me wish to use merge blocks to have swapable fronts to a ship, and for a small ship it would look ugly to have a big port on the front aswell when i simply want to hide a tiny tube underneith.

i.e welding and grinding ship being one ship with swapable fronts. or making a multi purpose frame.
cybes Aug 1, 2016 @ 3:17pm 
I'm not sure I understand... Isn't this exactly what connectors are for?
Clanner Jake May 1, 2016 @ 3:24am 
i was going to use a grinder, welder and a projector. but this is much simpler...