Arma 3
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JCA - Gen 4 Weapon Family
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Data Type: Mod
File Size
Posted
Updated
329.256 MB
Jan 28, 2024 @ 4:48pm
Apr 17 @ 8:34am
30 Change Notes ( view )

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JCA - Gen 4 Weapon Family

Description
JointCom Armoury - Gen 4 Weapon Family
The Generation 4 Primary weapon family.


DESCRIPTION:
The four main primary weapons of JointCom infantry and Recon, this weapon family contains the M4A1, M4A4, Mk11 and SR10, two classic rifles and two Obelisk Weapons Group upgrades of them. Along with the weapons you will find a variety of attachments of old and new.


Weapons:
Assault Rifles:
- M4A1 5.56 mm
- M4A1 5.56 mm CQB
- M4A1 5.56 mm GL

- M4A4 5.56 mm AFG
- M4A4 5.56 mm VFG
- M4A4 5.56 mm GL

Marksman Rifles:
- Mk11 7.62 mm
- SR10 7.62 mm AFG
- SR10 7.62 mm VFG

Magazines:
- 5.56 mm Steel Mag (Replacement)
- 7.62 mm Steel Mag

- 5.56 mm PMAG
- 7.62 mm PMAG


Attachments:
Sights:
- MRO (Collimator)
- ARO (Collimator)
- ICO (Collimator)
- AHO (Collimator)
- IHO (Collimator)
- IHO (Magnifier)
- ACOG (Medium Range)
- AICO (Medium Range)
- CRBS (Medium Range)
- MRPS (Medium Range)

Suppressors:
- Advanced Suppressor 5.56 mm
- Tactical Suppressor 7.62 mm
- Mk11 Suppressor 7.62 mm

Accessories:
- Dual Mount (Red, Green, IR, Flashlight Lo/Hi)
- Laser Module (Red, Green, IR)
- Tactical Flashlight (Lo/Hi)

Bipods:
- Tactical Bipod


Features:
- New attachments compatible with CBA weapons.
- New Red, Green, Yellow, IR Reload tracer and Full Tracer mags.
- New zero tracer magazines.

- Custom reloading animations.

- Updated 5.56 mm Steel Mag model and textures.
- Updated 5.56 mm Vanilla Mags with new tracers.

- High Quality sound work.
- High Quality Textures & Materials.

- Placeable weapons/attachments in various configurations for EDEN/Zeus.


Disclaimer:
Arma 3 Sync:
Re-upload of any JCA content to third party software such as Arma 3 sync is prohibited. You are not permitted to re-upload JCA content due to licences of many assets within.


Credits:
Patreons - For their continued support.
Grave - Model, Config, Sounds.
Korpie - Weapons Testing.
Puppeh - Weapons Testing.
ThickStickRick - Sound effects.
Macho - Sound effects.
Toast - Sound effects.


Known Issues:
None currently.


FAQ
Q: Can I re-upload this mod in any way?
A: No, most assets within this mod are paid for and are under the APL-ND license.

Q: Does this mod replace anything?
A: Yes, the 5.56 mm STANAG Mag Model.

Q: Is this mod compatible with other mods attachments?
A: This mod should be fully compatible with other mods that require CBA as a dependency.

Q: Will you make a [Camo] variant?
A: JCA Weapons come in a standard set of Black, Sand and Olive. However other variants may be added if new environments justify it.

Q: Will you make a patch for X?
A: Possibly.


NOTES
Join the Discord: https://discord.gg/nFEvCkFnTh
Support on Patreon: https://www.patreon.com/E22DEV
Popular Discussions View All (2)
0
Aug 16, 2024 @ 10:12pm
Sights:NVGs?
IXI Shaun
0
Jun 3, 2024 @ 4:42pm
May 31, 2024 UPDATE
SemperFido
320 Comments
Grave  [author] Jun 18 @ 1:02am 
@kfclover, correct, the dual mount has to be modeled to fit the rails it's compatible with, with the SR10 @nd m4A4 having that size. It will clip with anything else
kfclover Jun 17 @ 8:34pm 
does the M4's have different slot names for the pointerslot? i just cant get the dual mount to appear on my faction mod, while the SR10 has no issues
Brocobi Jun 14 @ 1:59pm 
Would love to see a MP5SD, G36 variants
chornobrivecmaksim1 May 25 @ 8:51am 
@Grave ohhh(((((
Grave  [author] May 25 @ 8:48am 
@chornobrivecmaksim1 sorry brother, JointCom dosent want more AR platform rifles
chornobrivecmaksim1 May 25 @ 8:36am 
Sir, please add the HK 416-417 and G28 rifle families?
bboy Apr 4 @ 3:17pm 
Amazing work! Thanks!
765プロ_FuruteRika_P Apr 1 @ 10:53pm 
nice!
Grave  [author] Apr 1 @ 6:22am 
@765プロ_FuruteRika_P rear sight is fixed.
765プロ_FuruteRika_P Apr 1 @ 4:39am 
thanks for you work! The rear sight of the MK11 rifle tilts incorrectly when installing an optic. Please fix it