Arma 3
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JCA - Gen 4 Weapon Family
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Data Type: Mod
Mod Type: Sound, Weapon
File Size
Posted
Updated
249.771 MB
Jan 28 @ 4:48pm
Mar 22 @ 7:27am
10 Change Notes ( view )

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JCA - Gen 4 Weapon Family

In 2 collections by Grave
JCA Collection
10 items
JCA Weapon Collection
4 items
Description
JointCom Armoury - Gen 4 Weapon Family
The Generation 4 Primary weapon family.


DESCRIPTION:
The four main primary weapons of JointCom infantry and Recon, this weapon family contains the M4A1, M4A4, Mk11 and SR10, two classic rifles and two Obelisk Weapons Group upgrades of them. Along with the weapons you will find a variety of attachments of old and new.


Weapons:
Assault Rifles:
- M4A1 5.56 mm
- M4A1 5.56 mm CQB
- M4A1 5.56 mm EGLM

- M4A4 5.56 mm AFG
- M4A4 5.56 mm VFG
- M4A4 5.56 mm EGLM

Marksman Rifles:
- Mk11 7.62 mm
- SR10 7.62 mm

Magazines:
- 5.56 mm Steel Mag (Replacement)
- 7.62 mm Steel Mag

- 5.56 mm PMAG
- 7.62 mm PMAG


Attachments:
Sights:
- MRO (Collimator)
- ICO (Collimator)
- AHO (Collimator)
- ACOG (Medium Range)
- AICO (Medium Range)
- MRPS (Medium Range)

Suppressors:
- Tactical Suppressor 5.56 mm
- Tactical Suppressor 7.62 mm
- Mk11 Suppressor 7.62 mm

Accessories:
- Dual Mount (Red, Green, IR, Flashlight)
- Laser Module (Red, Green, IR, Flashlight)

Bipods:
- Tactical Bipod


Features:
- New attachments compatible with CBA weapons.
- New Red, Green, Yellow, IR Reload tracer and Full Tracer mags.
- New zero tracer magazines.

- Custom reloading animations.

- Updated 5.56 mm Steel Mag model and textures.
- Updated 5.56 mm Vanilla Mags with new tracers.

- High Quality sound work.
- High Quality Textures & Materials.

- Placeable weapons/attachments in various configurations for EDEN/Zeus.

- Intigrated ACE3 Compatability.


Credits:
Patreons - For their continued support.
Grave - Model, Config, Sounds.
Korpie - Weapons Testing.
Puppeh - Weapons Testing.
Toadie2K - Sound effects.
ThickStickRick - Sound effects.


Known Issues:
None currently.


FAQ
Q: Can I re-upload this mod in any way?
A: No, most assets within this mod are paid for and are under the APL-ND license.

Q: Does this mod replace anything?
A: Yes, the 5.56 mm STANAG Mag Model.

Q: Is this mod compatible with other mods attachments?
A: This mod should be fully compatible with other mods that require CBA as a dependency.

Q: Will you make a [Camo] variant?
A: JCA Weapons come in a standard set of Black, Sand and Olive. However other variants may be added if new environments justify it.

Q: Will you make a patch for X?
A: Possibly.


NOTES
Join the Discord: https://discord.gg/nFEvCkFnTh
Support on Patreon: https://www.patreon.com/E22DEV
218 Comments
_mickey_ May 17 @ 2:37pm 
But still I have a small remark. I would make the sound from the Mk11 a little more powerful. In my subjective opinion, it lacks a little power
_mickey_ May 17 @ 2:35pm 
@Grave thank you bro for your job! Every time I use your weapon, I thank you for the excellent weapons quality and good weapons sound! This sounds great with or without a supressors! Do not stop in your mods!
Korpie May 4 @ 8:15am 
@TacticalCanine Lets see off the top of my head:
M4A4 (VFG)
M4A4 (AFG)
M4A4 (EGLM)
SR-10
AICO
AHO
PMAGs
Tactical Bipod
Dual Mount Laser/Light
Tactical Sound Suppressor
Grave  [author] May 4 @ 12:31am 
@tacticalcanine most of it
TacticalCanine May 3 @ 10:23pm 
is there anything in this mod that isnt in the e22 mod?
Grave  [author] May 3 @ 8:59am 
@[ACPL] Jon i recommend Arma 3 Aegis for that, this is the *JCA* Gen 4 pack, Jointcom only uses foregrip variants, so thats thats included
[ACPL] Jon May 3 @ 7:19am 
Pls M4A4 & M4A1 without any front grip
Grave  [author] Apr 29 @ 3:54am 
@Andrea Giuliani winter camouflage exists for every rifle in JCA, already done, however the file size increese is a bit hefty when there isnt really enough good maps to justify including them
Andrea Giuliani Apr 29 @ 3:48am 
I use this mod a lot, will there also be a winter camo??
Grave  [author] Apr 25 @ 9:57am 
@Black-Jack if you are in the E22 discord, you are able to see the current WIP of it