Hearts of Iron IV

Hearts of Iron IV

266 ratings
TNO - Göring Expanded
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54.970 MB
Jan 23 @ 3:45am
May 27 @ 4:05am
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TNO - Göring Expanded

Description

1.0.6.2 Fall Zurück

After a year long way, Göring Expanded, the continuation of the first TNO submod makes a return! Now more needed than ever due to TNO’s decision to remove Göring content fully in base mod. This mod fully adds back in and all content associated with it, with full functionality. We have also updated the path to fit more in with the current lore, as well as expanded mechanics in places where content wasn’t finished. With this mod you will be able to play one of the largest trees in all of TNO, which ends in complete world domination. Only the best of players will be able to get off Göring’s Wild Ride…



  • Fully re-added Göring content back into current TNO, with full functionality.
  • Massively updated the RKs across the world, with brand new ones in the Americas, China, and India, etc, as well as more unified states in Africa, Japan, etc, as well as a whole lot more.
  • Updated decisions to disable nuclear war, the militarist system, and the economic system.
  • New decisions to integrate new lands, achieving peak German borders.
  • Epilogue content for when you finish conquering the world to give it an ending, with flavour hinting at future updates.
  • Updated events to further immerse the experience of a plausible victory.
  • Options to conquer every part of earth, with no place left untouched.
  • Content for taking down Huttig and reclaiming the colonies.
  • Full integration with the Toolbox Theory update, more flavour in future updates.
  • Finished and more fleshed out content for War Plan C, making it much more fun with more gameplay
  • And much more!



  • More content to immerse Göring in new TNO content, making use of proxy conflicts and gaining allies.
  • More dynamic endings so no post-Göring world will be the same
  • All Göring-related bugs fixed.
  • A shared focus tree for the puppets, with unique ones to important ones
  • Content for what will happen after Göring finally conquers the world, and the aftereffects.
  • More flavour to major puppets
  • Added content for the major wars, IE WW3, Italy, Russia, etc.
  • More WW3-prep to make the scenario even slightly plausible.
  • Added content for WW3 for USA and Japan (Collapse of states/order, food shortages,emergency acts, flavor events, etc)
  • More mid – conquest content and flavor events to make mid game less boring.
  • And much more!



If you would like to report bugs, give suggestions, or just hang out, join our Discord![discord.gg]

Remember to support TNO, or this mod would exist, by joining their discord[discord.com].

And of course, HUGE credit to Curvinghawk, creator of the original Görings Wild Ride, for bringing this mod to life and giving me permission to use his work.

I’d like to answer credit Avata, Factious, Emp_Mor, zA wArUdO, Initiate "488", koba, Stalin and Misomaniac for their help in updating and developing this mod.

And special credit to Post Josef Goebbels, previous lead dev of the submod!

Also, credit to "Not Frank" on YouTube for the amazing menu song, you can check it out here!
133 Comments
iku220V 15 hours ago 
very good and nice mod
glory for you
seboso Jun 2 @ 6:36am 
hail goring !
TOG Jun 1 @ 6:22pm 
This guy wont stop complaining in the comments, shut the fuck up
🔥Eternal Fire🔥 Jun 1 @ 5:11pm 
Italy acquires nuclear weapons after Germany conquers the country? Wtf?? Add a less caricaturally harsh way of conquering the world please
🔥Eternal Fire🔥 Jun 1 @ 4:14pm 
WTF? The Arab Reichskommissariat holds cores over German-controlled northern Italian provinces. Fix ur mods, Shitalians are NOT Araps (NEVER)
🔥Eternal Fire🔥 May 31 @ 7:11pm 
Hail Victory (for real)
kaskader May 31 @ 1:22pm 
BASED
Kaiju King May 13 @ 3:00pm 
What's the tag for Reichskolonie Sudwest Afrika? It doesn't spawn in normally so I need it.
TheBell´s May 12 @ 7:25am 
Do spanish pal
kasravi May 6 @ 3:22pm 
this mod is so heat