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@shrimpy_nazeem Just had a test and yes I'm getting that too. Will investigate what's going on
Error while killing Wolf_Timber2899802 during phase 2: System.ArgumentNullException: Value cannot be null.
https://gist.github.com/HugsLibRecordKeeper/f261d66215134b8090d30c8994bfd3b5
I've had 1 persona handaxe for a long time The error started either when 2 new ones showed up and I bonded them, or when I destroyed my old one and edited the save file directly. I would write it off as something I did wrong there, but there's a couple odd things going on between 2 old saves on March 5 and March 14th:
- Duplicate XML info for the handaxes which also appears in-game in the info cards: biocoded, biocodedPawnLabel, codedPawn, lastKillTick, traits, name.
- Handaxes can stack and show their stack size instead of quality
https://gist.github.com/HugsLibRecordKeeper/b374c544babd0195848d784648e2d8fa
- A work-in-progress item, so archeological work isn't lost if interupted.
- Increased work time to do archeological investigations, slightly higher success rate to compensate
- Ancient persona bows & spears that require restoration
- A few crowns, which likewise require restoration but offer more favourable tradeoffs than similar rings. Only 5 rn, but I will throw in a few more once I get some more ideas.
- Scrimshaw! Inspired by The Lighthouse
- Bufg fixes around museum visits and gifts.
Let me know if these balance changes don't suit you. Another update coming soon addressing MakeThing errors and adding more stuff.
Finally, thankyou to the following from the Rimworld Mod Market:
- Eragon (erag0n001 on discord) for coding
- Immortalus (_immortalus on discord) for art for the archeology-in-progress item
- Times New Roman (timesnewroman910 on discord) for the crown and bow artworks.