RimWorld

RimWorld

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Ancient hydroponic farm facilities
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Mod, 1.4, 1.5
File Size
Posted
Updated
2.717 MB
Nov 7, 2023 @ 5:00am
Feb 28 @ 6:32am
17 Change Notes ( view )
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Ancient hydroponic farm facilities

Description
Description

Ancient hydroponic farm facilities have added a set of factory and pipeline systems to provide nutrient solutions for hydroponic cultivation to improve plant growth rate. But beyond that, this mod also adds many items, buildings, ancient architectural ruins, and rich map exploration tasks. You will be able to explore within many preset ancient architectural clusters and take away any resources and loot you want.

Now compatible with most hydroponic mods

Contains

[ibb.co]
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There are more ancient ruins and unique buildings waiting for you to discover in the game

Tips

You can freely set the efficiency of hydroponic nutrient solution in the mod settings. Corresponding to your game environment and difficulty level

ARTS amd XML by MO
DLL and some XML by 3hst
Popular Discussions View All (1)
3
May 5, 2024 @ 1:42am
For those a bit confused
mo
212 Comments
UnWiseSage58 May 31 @ 1:52pm 
is there a way to make these building deconsttructable instead of smacking them with a weapon of choice ?
Big Cheese May 16 @ 2:42pm 
I think you should make a variant of this mod where it's replaced with early industrial or even medieval style sites. Think of villages, ranches, small towns, bars, etc.
skizordrone May 2 @ 1:03pm 
Does nutrient solution work on normal hydroponic grow beds? do i just have to put the tubes under them?
drshahramanvariazar Apr 28 @ 8:08am 
can this even be played without the ideology dlc?
苍穹 Mar 17 @ 6:05pm 
这个怎么用的?
ggfirst Feb 28 @ 9:11pm 
@TurtleShroom TY gentleman
TurtleShroom Feb 24 @ 7:38pm 
@Ggfirst

Yes it does! The Artificial Ecosystem accepts this Mod's pipes and causes it to have a boost in crop fertility!
TurtleShroom Feb 24 @ 7:26pm 
For some reason, when this Mod and the Dubs Bad Hygiene Mod run together, the Patch you add that causes the Fermentator to accept Fecal Sludge conflicts with the default setting that you feed it Nutrition like the Bio-Sculptor. This can be solved by causing players with the Dubs Bad Hygiene Mod to lose the Bio-Sculptor system.

Also, I have not figured out how this thing works with the Vanilla Factions Nutrient Paste Expanded Mod. It accepts Nutrient Paste Network input correctly, but I can't tell if the Fermentator or the Dispenser are the ones that need it.
ggfirst Jan 22 @ 10:59pm 
Does this mod work with other hydroponics mod? such as VFE - farming
~Nols~ Jan 7 @ 5:50pm 
@p20 hammerpoints I don't believe English is their main language, so I doubt they meant that in a rude way.

People on the Minify Everything mod have brought this issue up and someone suggests the issue is potentially the fault of Adaptive Storage Framework. It's usually best to check the mod that does the thing when the thing no longer happens.