Barotrauma

Barotrauma

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Immersive Diving Gear
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3.130 MB
Nov 5, 2023 @ 10:11pm
Feb 2 @ 7:40am
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Immersive Diving Gear

In 1 collection by _]|M|[_
Barotrauma Deathwish
63 items
Description
A Diving Suit Overhaul
Immersive Diving Gear is a purely xml based overhaul for diving suit gameplay and makes it more challenging by adding dynamic suit pressurization. It will take time to stabilize the suit pressure before you can enter pressurized water without taking damage. Suits will also make you considerably slower while walking.

Load Order:
- Immersive Diving Gear
- Any mod that changes or adjusts things about diving suits

Diving Suits:
  • Pressure Valve:
    The suit has an integrated button interface to open and close the pressure valve. An open pressure valve releases built up pressure and allows you to breath hull oxygen instead of your tank content.
    A closed valve will only take effect if you're wearing a diving suit helmet with a seal in it. Once the valve is closed it'll start the pressurization process and cuts off access to hull oxygen. You're now reliant on the tank in your suit. Every few seconds your suit pressurizes more and allows you to dive 500m deeper. Once the pressurization icon turns green the suit has reached it's maximum pressure value and will allow you to dive up to the suits maximum depth.

  • Slower Movement:
    Diving suits will now reduce your movement speed more than they did before when wearing them while walking.

  • Slot Change:
    Suits are no longer equipped in the outer clothes slot and instead will now be equipped in your inner clothing slot. So you got to get out of your clothes and into the diving suit.

  • Bot Friendly:
    Bots will automatically equip a custom helmet which can't be interacted with and receive instant pressure protection to prevent them from dying as their AI can't handle more complex systems. Once the bot takes off the suit or the player takes control and the bot is no longer pressurized and in water, the helmet will despawn.

Diving Helmets:
Diving helmets are required to pressurize a diving suit. A diving helmet requires a suit seal to allow the suit to build up pressure and a battery if you want to make use of the helmet lamp.
The lamp can be toggled on and off via an interface.

Any diving helmet can be worn with any diving suit as they do not provide any stats nor any oxygen on their own. The diving helmet is worn in the outer clothing slot to allow you to also wear a mask or other headgear underneath it.

The sounds are also overhauled to not play randomly and instead play the distinct water bubble sounds (with visual bubbles rising from your helmet) when breathing while in water and in-suit breathing sounds when not in water.

Direct Comparison with Slippery When Wet:
If you need a full list about the differences between these two mods, please visit the IDG - SWW Comparison discussion

Compatibility and other Patches:
Read the descriptions of these patches and follow load order instructions to prevent issues!
- Prevent Accidental Unequipping Patch
- Keep You Down Compatibility Patch
- Real Sonar Compatibility Patch
- Any EK Mod Compatibility Patch
- OxyGear Compatibility Patch
- Enhanced Armaments Compatibility Patch
- Enhanced Reactors + Enhanced Armaments Compatibility Patch
- Enhanced Reactors Compatibility Patch
- Combat Overhaul Reloaded Compatibility Patch
- Combat Overhaul Legacy Compatibility Patch
- AbyssVeteran Compatibility Patch
- Hazardous Reactors Compatibility Patch
- Real Sonar + Hazardous Reactors Compatibility Patch
- Hazardous Reactors + Enhanced Armaments Compatibility Patch

Credits:
- orthos - Extensive Testing and Bug Reports
- hUbert2 - Diving Suit Locker Lights
- Heavily inspired by Slippery When Wet
Popular Discussions View All (4)
3
Dec 22, 2024 @ 10:59am
Issues on Multiplayer
Stalin
6
Mar 20 @ 12:25am
Issues on Singleplayer
Kalmorph
2
Nov 17, 2023 @ 12:39am
Translations
_]|M|[_
314 Comments
Nic 13 hours ago 
(I forgot the step of putting it back but I doubt anybody ready would've been that confused)
Nic 13 hours ago 
fun fact, you can put on a helmet, set it to pressurize, then the next unsuspecting fool who decides to put on the helmet then take it off right away for some reason goes POP, evil stuff man
Roadent Jun 9 @ 3:38pm 
Putting on a Diving Suit in an Innerwear slot, and then an Exosuit in the Outerwear slot leads to a visual bug, where the character appears like a headless Diving Suit (even though they still walk at the speed of the Exosuit, have a weak flashlight of the Exosuit, and have the walking sounds of the Exosuit)
Тупой зомби Jun 6 @ 2:54pm 
Hello! Unfortunately my friend has the same issue as @Latteverse. No other mods than LuaForBarotrauma, Immersive Diving Gear and workshop submarines. On vanilla subs everything is perfectly fine, but modded subs dont have helmets. This happens both in singleplayer and multiplayer
_]|M|[_  [author] Jun 2 @ 3:30am 
@Latteverse: You might be experiencing compatibility issues. I've just tested by hosting a multiplayer session with a Dugong as the starting submarine and the helmets spawned in the cabinets just fine.
So another mod might be overriding the diving suit cabinets. Try putting the mod higher in your load order.
Latteverse Jun 1 @ 10:35am 
Hello! Is there any way to fix no helmets appearing in the subs whatsoever? Every time I load in multiplayer my subs don't have any helmets in the lockers, making them pretty much helmet-less, I would like to know if there's a fix to that.
TecBill May 29 @ 3:06pm 
Can you add hazmat helmet to the text file?
_]|M|[_  [author] May 3 @ 4:09am 
Sorry for the late replies!

@Sunflower: Yes it is! I try to design all my mods to be compatible with each other or provide compatibility patches listed in the description if it's not possible without patching.

@ChamParis: You'd have to just replace the modded item code with the vanilla code in an override. Can't remove it otherwise.
ChamParis Apr 15 @ 3:02am 
Lovely mod ! Im doing a bit of a project making a custom diving suit following your xml guidelines, and Im planning to just make a modified version of your mod that only affects the one suit. Im just wondering how to go about resetting all other suits to vanilla.
Susflower Apr 4 @ 10:16am 
This is compatible with Immersive Repairs?