Barotrauma

Barotrauma

Immersive Diving Gear
Showing 1-10 of 19 entries
< 1  2 >
Update: Feb 2 @ 7:40am

- Fixed clown diving suits not pressurizing.

Update: Sep 28, 2024 @ 5:40pm

- Changed Diving Helmet lights to match the helmet's visor.
- Changed Diving Suit Lockers to light up when powered.
- Changed Suit Seals to be combinable.
- Fixed AI not being able to properly recognize diving suits and yelling "can't find the item". They should now properly equip diving suits without issues again.
- Updated tags on the suits as the game now uses the tag "human" instead of the previous "provocative" tag.

Update: Jun 8, 2024 @ 6:12am

- Added a warning sound if the suit seal condition is low or when it is missing while trying to pressurize the suit.
- Fixed Exosuits and Disposable Diving Suit not using the new walking animations and speeds.

Update: Apr 29, 2024 @ 7:05am

Hotfix:
- Fixed clown suit inventory icons.

Update: Apr 29, 2024 @ 5:48am

- Added "Suit Valve Switch (SVS)" item. Allows you to open and close the pressure valve on someone elses diving suit. Useful to pressurize/depressurize unconcious patients.
- Added "Clown Diving Suit" and "Diving Helmet (Clown)" which allow you to gain clown power while diving.
- Adjusted diving suits to the new vanilla depth values and applied the new walking animations.
- Adjusted diving suits to be carried with one hand. This allows to carry a full set of diving equipment (suit+helmet).
- Adjusted diving helmets to be instantly equipped like diving suits when taken from a container.

Update: Jan 29, 2024 @ 2:56pm

- Fixed bots unequipping and reequipping diving suits over and over again under certain circumstances.

Update: Dec 9, 2023 @ 9:32am

- Changed Disposable Diving Helmet to not require a suit seal since the helmet itself breaks down in water over time anyways.
- Changed Disposable Diving Helmet to not require a battery cell for the helmet light to work to allow respawned players to use the light.
- Fixed Disposable Diving Suit spawning without a helmet on respawn shuttles if the suit was not spawned inside a diving suit locker.
- Fixed PUCS not working properly.

Update: Dec 7, 2023 @ 7:02am

- Reworked the mod to now have all interfaces on the helmet instead of the suit.
- All suits will now automatically open their pressure valve if the wearer is unconcious (compatible with NT unconciousness) and not in water to allow medics to take of their suit without killing them.
- Fixed suit seal being considered a medical item by bots.

Update: Nov 15, 2023 @ 2:12am

- Fixed characters dying when wearing a pressurized suit while loading into the next level.

Update: Nov 12, 2023 @ 11:46pm

- Fixed bots only getting a maximum protection of 4000m depth instead of the suits maximum depth.
- Fixed bots constantly spawning a new helmet even when already wearing one.
- Fixed bots depleting their oxygen tanks at twice the speed.
- Increased helmet lamp battery drain to be roughly the same speed as oxygen consumption. Previously you could go for hours without recharging.