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Báo cáo lỗi dịch thuật
- You'll be able to fine-tune the precursor selection without the need to rely on an external mod.
- The Shamblers will come as a mid-game precursor and will have 50% chances of happening instead of the Shaded Empire for biological empires. They will later be followed by The White Noise, dedicated to machine empires.
- Kroun/MetallicHydra is retiring and I'll be taking over his story mods with his permission, starting with More Precursors.
- The foundations for the Collector crisis are done, and I now need to write the crisis itself. I will be balancing the effects of the Nyblax Cube, though, so it won't be a win button.
Especially from a first play point of view where people really want to read the ecavation story.
However playing at at 0.75 hyper lane density, I've seen these systems become some chokeppont systems that negatively effect ai expansion. Given that the only major reason for the dig sites are the relics, and the player can fight for these relics just like any other. I personally feel this safeguard should be at least optinal.
Although I'm none the less impressed that you managed to code that in, I was convinced it was a but for a moment. Never seen anything like it.
Not really a major problem, but you should be aware of some possibly unintentional side effects.