Stellaris

Stellaris

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Precursor Selection
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1.841 MB
Sep 22, 2023 @ 5:49am
May 25 @ 12:10pm
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Precursor Selection

In 2 collections by kroun
Additional Precursors Collection
5 items
Selection Mods
3 items
Description
A mod that allows you to select any number of precursors.

Instead of simply starting all the precursor event chains at the start of the game, this mod will wait a number of days, then ask you which precursors you want. You will then get the precursor introduction event once you scan a valid planet. If you choose more than one precursor, the next precursor will not be able to spawn until a number of months have passed.

Multiplayer
If used in multiplayer, the host will be able to decide how precursors are chosen:

Classic: each player will be able to choose the precursors they want, with no players being able to choose the same precursors. Players will choose in a randomly determined order.

Random: each player is assigned a precursor at random. There will be no menu, nor will any player know what precursor they got until they discover it through survey.

Divided: Like random, except you get as many precursors as possible, evenly dividing the precursors among the players.

Deck of Cards: Each player is given a choice between 3 randomly selected precursors.

Modded Precursors

This mod works with the following mods which add precursors:

More Precursors adds 3 new precursors

Forgotten History adds 2 new precursors

Unavoidable Changes by Ghostman adds a new precursor

Forgotten Empires by Inny adds 5 new precursors

Precursor Story Pack by 슈팅스타], XVCV and ChupaChups adds 3 new precursors, though it is not updated for the newest version. The precursors from this mod is available in Forgotten Empires.

FAQ

Can I enable this mod mid-game?
Yes. If you enable this mod mid-game, there will be an edict you can use once to bring up the precursor selection menu.

Something's wrong with the precursor home system! Is this mod to blame?
No. This mod does not change or interact with the precursor home systems in any way.

I can only get one precursor despite picking multiple!
Check if any of your other enabled mods modify the precursor introduction events. If they do, it might be a mod conflict with this mod.

Can you add XYZ precursor from XYZ mod?
Ask the mod creator to contact me so we can work together to add their precursor to the selection menu.

Does this work for multiplayer?
Yes, yes it does. The workshop description you are currently reading has a whole section for Multiplayer.

Translations

Japanese by Bee634

Simple Chinese by violet and swx

French by Cerodan

Korean by Ion_kasia

Russian by AsC

Spanish by SmokeAnDrink (Coming in 4.0)

Credit

This mod was inspired by Known Precursor by Oskar

Have any suggestions?
Please drop a comment, or start a discussion/thread and tell me!

[discord.gg]
Popular Discussions View All (5)
12
Nov 1, 2024 @ 12:17am
This is my Chinese translation,I translated the seven precursors of the original game.
violet
4
Jan 23 @ 11:04am
Question
ilkhan
7
Jul 11, 2024 @ 6:04am
PINNED: Compatibility
kroun
479 Comments
jimbibby 13 hours ago 
Is there anywhere I can find this mod compatible with the Verne 2.6 beta? I don't like the way Stellaris has gone since then and at 72 I'm too old to start changing...
xkuripuri Jul 14 @ 11:03pm 
Could I request a potential compatibility with Tasty Maids Events? They have their own special Precursor.
They still kind of work, but I've also had some games where I just can't get any of their Precursor anomalies to spawn. And unlike the vanilla ones, which you can use Minor Artifacts for, you can't unlock that option with them unless you discover one - they're in their own category of Minor Artifacts for that.
Captain Bart Jul 10 @ 5:21am 
I'm a dumbass, I missed that there is a dellay between game start and menu appearing.
Captain Bart Jul 10 @ 5:03am 
Why it dosen't seam to work for me then? Did I fuck up modlist placement? @MeniliteZ
MeniliteZ Jul 9 @ 8:18pm 
This mod is already updated to 4.0.

Whether it works for Pi version or not, I don't know.
Captain Bart Jul 9 @ 4:30pm 
Will this mod get an update to 4.0 or is it deprecate?
Darrow O' Lykos Jul 1 @ 11:41pm 
I was wondering if this was ever random (your selection gets randomized) and if it was, maybe it's broken now?

I've started over 5 games or something, always with a selection of about 4-6 precursors and First League was always in that list (also the first one). It also always ended up being the first precursor chain I triggered.

I always set the policy to consecutive at game start too, don't know if that's relevant.
donamo Jun 22 @ 12:32pm 
Is this compatible with 3.14?
Mister S. Jun 14 @ 10:55am 
@son-goku
Don't know if they patched this by now but couple of weeks ago I wanted to force the Zroni in Galaxy Creation and never got any sites. Some research lead me to a reddit thread and it's basically like this:
The Galaxy setting limits what precursors can spawn but not that you can get them. This mod forces whatever you chose
son-goku Jun 11 @ 9:02am 
@kroun, thanks for the info :)

I clicked all of them away when I created my last game ^^