Stellaris

Stellaris

Precursor Selection
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Update: May 25 @ 12:10pm

Precursor Nonselection now supports any number of precursors.
The Zroni and Baol now work with Precursor Nonselection.

Update: May 25 @ 7:33am

Fixed an issue with Precursor Nonselection that caused the vanilla and Cosmic Storm precursors to act as if the mode was set to Precursor Nonselection if any other mode was chosen.

Update: May 24 @ 7:20am

Removed the Smart Distribution Settings Button and Text as it has not yet been implemented.

Update: May 24 @ 7:18am

Added an edict to get the precursor menu if you enabled the mod mid-game.
This edict will not show up if you have already used it, or if the mod was enabled from the start of the game.

Fixed a long-standing bug that would allow the host in multiplayer to set the amount of random precursors to be given to each player to a number higher than the highest possible number of precursors if they precursors were divided evenly across all players.

Update: May 5 @ 4:02am

Update: Nov 24, 2024 @ 6:41am

Update: Nov 4, 2024 @ 3:09am

Update: Oct 29, 2024 @ 10:52am

Update: Sep 28, 2024 @ 7:11am

Update: Sep 12, 2024 @ 6:24am

The Alshigan Precursor will now correctly show that it has been picked in the selection menu.