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I was thinking it'd be a truly hellish world if it were more like Venus in its settings. You could knock its O2 down to 0.05 or even just make it zero and rely on ice to survive.
Dense heavy winds would make atmo thrusters work great and wind turbines too, solar power would be extremely low due to the density of the atmosphere.
Even nicer if there was occasional damage to equipment that contains computers that is exposed directly outside but that might be a more difficult thing to set up. Heat damage to equipment basically. I know there's a way to check if something is outdoors I'm just not sure how. :P
I tried to set oxygen to 0.05, wind to 240 (4x), and was considering making the atmosphere 3x denser like Venus of sorts and was gonna increase gravity. But meh. Failed.
I've been streaming as I play, so if you wanted I could show you a little of what I've done. But yea, its a rather safe planet. Nothing but Ashfall so far.
I still haven't noticed any real weather, but annoyingly oxygen is too easy to get on a hellish world like this. I really believe it should be a very low volume and a toxic atmosphere. Vents can extract even low volumes of O2, so you could still breathe if you use vents to pull air in. I kinda wish it required a filtration system but eh.
The voxels not doing damage was a tough choice. Adding a script like that would be cool, but it would also reduce game performance and compatibility a bit. If I were to revisit this, I would be tempted to have that as an alternate version, at least.
It also seems like every planet mod is causing errors in the log files due to cloud layers that don't exist.
Shame the magma voxels don't do damage though, that'd be interesting. I believe the oxygen percent should be lower though in a poison atmosphere. You can still suck small amounts of it out of the air with a vent and fill your tanks that way, after all.
I spawned this planet in at about 500km in size. Seems fine so far. Used it as my starting planet on a difficult start.