RimWorld

RimWorld

302 ratings
Warhammer 40.000 - Factions
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Mod, 1.4, 1.5
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12.968 MB
Aug 25, 2023 @ 7:37am
May 16, 2024 @ 6:37am
21 Change Notes ( view )

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Warhammer 40.000 - Factions

In 1 collection by Phonicmas
Phonics Warhammer 40.000 Mods
10 items
Description


It introduces a new Imperium Faction containing guardsmen. space marine, primaris marines, librarians and custodes.
There’s also a hidden Chaos Faction that raids you after 45 days by sending cultists and eventually chaos space marines.

If you're using the Ideology DLC then the Imperium will have culture and memes.
If you're using the Royalty DLC then the Imperium will have an honour system, allowing you to gain rank within the Imperium and become a fully fledged Space Marine.



If you're using the mod: Warhammer 40.000: Imperium Weaponry, then my faction will use their weapons.

If you're using my mod: Warhammer 40.000 - Mutations, then the hidden chaos faction will no longer be hidden and you can potentially become their allies! Time to wage war on the Imperium!

If you're using my mod: Warhammer 40.000 - Psycasts, then the Imperium and Chaos faction should employ psykers using the psycasts included.



Thanks to Tynan for his amazing game!
Thanks to the Rimworld discord modding community for helping me understand certain things!
Thanks to everyone for giving me balancing suggestions and general suggestions!
Thanks to Spencer7w for allowing me to use his sprites in my mod and for inspiring me to start my own modding adventure!
Thanks to Mewn Goddess for the infographics image and preview!

XML and Code by Phonicmas



Russian translation by Mewn Goddess

If you've made a translation for this mod, then let me know in my discord and i'll post it here!



Q1: Halp something something no work
A1: Please join the discord and tell me the issue there, REMEMBER to post an error log if one shows either way. Discord messages gets answered quicker, is easier for me to manage and the solution might already be there.



[discord.gg]
[ko-fi.com]
CC BY-NC-ND 4.0[creativecommons.org]
99 Comments
Feels Mar 25 @ 9:03am 
Imperium traders came but never left and ended up dying from starvation
Phonicmas  [author] Feb 26 @ 11:11pm 
This mod isnt gonna receive any more updates. It will be reworked into several mods, the first being the imperium along with their genes which is currently in development.
I don't really look at these comments all too often, so questions wanted answered are better left at the discord.
SkeletonOfTheDay Feb 26 @ 9:02pm 
To balance out gameplay for chaos and all that, I'd recommend using Character Editor to make changes to the armors you use, and perhaps the armor they use so it's a bit more fair to play against 30 Death Guard all with pretty damn strong weapons, but I use Grimworld alongside this, so it could just be a me thing.
Brother Bean Feb 4 @ 6:01am 
Warning! If you disable the vanilla shattered empire and use only the Imperial faction of this mod you will not be able to alocate the permits
Realm Imp Jan 23 @ 9:44pm 
@Major that is pretty funny for some reason
ysrpsh2 Jan 23 @ 8:04am 
Why hasn't the Chaos faction invaded even after 45 days?
Neža Jan 4 @ 11:01am 
Chaos Faction is way to op if you are trying no kill box run or without properly prepared kill box, my colony just got wiped by 25 Tzeentch marines, my Primarch died within few seconds
jamiesp17 Dec 26, 2024 @ 2:34pm 
how do you get the imperium honour system quests
nearly 2 years in and only shattered empire and deserter has appeared
Atriker Dec 20, 2024 @ 11:09pm 
not sure if this is the right mod - sure it's from one of the 40k mods. Cannot start khorne ritual; have a pawn with The Mark of Khorne gene, 20 skulls and a Khorne riutal spot - says pawn may not have the right gene?
Pterodactlol Dec 1, 2024 @ 10:19pm 
is it intended behavior that the Royalty Shattered Empire is hostile to the Imperium-aligned factions from this mod? If not, how can I fix it?