Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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French Forces submod for HOTMOD and west 81
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Mission: Mission
Tags: Mod
File Size
Posted
Updated
8.932 GB
Aug 24, 2023 @ 3:58pm
Sep 10 @ 5:07pm
248 Change Notes ( view )
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French Forces submod for HOTMOD and west 81

Description
ACTIVATION

See Installation section.

Introduction

Welcome to my mod for Gates of Hell! This mod adds the French Army to the HOTMOD and West-81 submods. Experience new gameplay dynamics, face fearsome enemies, and lead the French forces to victory!

Features

New NATO Faction: Introducing USA, France, and West Germany.

French Army Implementation (into the NATO faction):

Units: Over 180 new French units, including infantry, armor, artillery, and helicopters.
Soldier Breeds: More than 270 new soldier breeds.
Weapons and Ammo: Specific French weapons, guns, and ammo such as the MAS49, Famas, MGs, rifle grenades, AT weapons.
Insignias: Custom made unit insignias.
Specialties: New soldiers’ specialties to model the French army units and traditions.
Historical Accuracy: As close to history as possible.
French Foreign Legion: Experience the legendary French Foreign Legion.

Soviet Faction Rework: Includes new units like IS3 / IS4 and many late WW2 vehicles. Huge thanks to the MACE Team for their greenlight!

Soviet Enemy Rework in Conquest: Set for 45 turns, from 1945 to 1990, with realistic service entry and withdrawal dates for vehicles. Infantry also reworked to appear in the right period.

New homemade Bot wave system in conquest: Rework conquest Bot script to allow for two gameplay enhancements :
- Randomized delay (Min, Max thresholds) between bot waves in defense and attack battles. While attacking, the bot will have more and denser attack waves to challenge the player. While defending, the Bot will have more delay between its reinforcement waves to limit spam.
- Randomized units number per wave (Min, Max thresholds) in defense and attack battles. While attacking the bot will have more units per wave. While defending, the Bot will have less units per reinforcement wave to limit spam.

New homemade Divisions system for Bot opponent in Conquest: The USSR/Soviet faction has Mechanized infantry and tank division. The tank division is fearsome, so plan your units accordingly. Want to play Kursk-like tank battles? Give this a try!
The division system will be adapted to USA/NATO factions in the near future.


Hardcore and Long Range Gameplay: This feature reflects the reality of Cold War technological advancements and modern combat. Expect deadly bullets and artillery, improved mortar range, and tank-to-tank combat moved to around 300 meters.



Compatibility patch with Alter 71 Maps

You can play this mod with the Alter 71 map pack with the help of the compatibility patch linked below. It also reactivates the automedic from Hotmod in Alter 71 maps. To play them, play the EUrope region on conquest.

To activate, follow the new activation instruction in the patch workshop page.

https://steamcommunity.com/sharedfiles/filedetails/?id=3151356916

This compatibility patch is currently on hold - will be updated soon

Support the Mod

Like the mod and wish to contribute to its future developments? You can drop me a coffee or a PayPal donation. Your support greatly helps me dedicate time to the mod.


[ko-fi.com]

[paypal.me]




Installation

Two methods :

-----------1 -----------
Deactivate all mods - quit and relaunch.

Activate hotmods 1968 - quit and relaunch.

Activate West 81 AND French Nato submod at the same time - click apply.

If it doesn't work, launch the game and if hotmod 1968 is still actevated, try activate again West-81 and French Nato Submod at the same time.

-----------2-----------
Activate hotmod 1968 - quit game.

Locate your options.set file (documents/my games/gates of hell/profiles/profile number/options.set

Open with file editor (ie notepad) and replace {mods
"mod_2614199156:0"
}

by

{mods
"mod_2614199156:0"
"mod_2897299509:0"
"mod_3025230926:0"
}

save and launch the game

Warning

To play the French faction, load the NATO faction in conquest. The French tech tree is below the US one. All factions are playable.

For the time being, enjoy the mod and send any crashes. Your feedback is always appreciated!

CREDITS
3D assets : all 3D assets from my mod were taken from other mods. I do not claim ownership on any of them. Credits go to their owners only.
Big thanks to theses modders, without their work, the mod wouldn't exist.

GOH
Hotmod 68 - Sverofaust and dev team.
West-81 - Ordos
Valour - Normand
W.H.U.B.U mod - Anatoly Dyatlov
Smoke Screen Generator - KIRIN STRONG and 1Lt. Muhammad
Repair Shield Armour, TOGII - KISEKI
Tank Ready Rack Code, - 无垠之兰的猫 CTRM
WEST 81 Weapon Sounds, - Pimka
Trench Pathing Fix - BBQ

MOWAS2
1992 A dying world - Brädley Weiss
Cold War mod - Cold war team
Terminator V2 mod - Grigo(G.D.)

Popular Discussions View All (4)
108
20 hours ago
Crash help
Moussticot
5
Mar 7 @ 4:59pm
Skirmish
[FR] MARCO
2
Sep 21, 2023 @ 8:45am
no units - tech tree crash
rogonaut
985 Comments
ARTgames556 Sep 8 @ 4:49am 
The mod is working fine now, thank you for the update.
Moussticot  [author] Sep 7 @ 11:27am 
Hi all, mod is updated and should work again. Thanks for your patience
piritskenyer Sep 6 @ 7:02am 
Literally broken again thanks to West81. Which is a shame, I would really like to kill more soviets.
ARTgames556 Sep 6 @ 5:27am 
@Moussticot Thanks.
Moussticot  [author] Sep 6 @ 4:54am 
@ARTgames556 west 81 puts out a lot of updates lately, it's hard top keep pace. Maybe this is the cause of your troubles. I'll have a look at it soon
ARTgames556 Sep 6 @ 3:37am 
The mod doesn't seem to work with the new west81 update.I had started a conquest campaign yesterday,but now the the mod makes my game close every time i try to activate it.
piritskenyer Sep 5 @ 10:21am 
Awesome, mate, thank you!
Moussticot  [author] Sep 4 @ 4:10pm 
@piritskenyer the mod should work now
Moussticot  [author] Sep 4 @ 4:10pm 
Small update ; compatibility with West 81
piritskenyer Sep 4 @ 2:46pm 
Reinstalled game, game crashes when trying to activate the mod. Using method two, I get the same error msg as before reinstall. I can send you the error msg if you want