RimWorld

RimWorld

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Research Data
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Mod, 1.5, 1.6
File Size
Posted
Updated
1.097 MB
Jul 8, 2023 @ 10:07am
Jul 23 @ 4:21pm
23 Change Notes ( view )

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Research Data

Description

An add-on mod trying to add a bit more player interaction.

The Mod
I wanted to make a lightweight mod that mainly uses Rimworlds own mechanics and still makes the research a bit more interesting other than just standing still behind the research bench 24/7.
The mod makes use of Rimworlds own mechanics, making simple research require Research Papers, high-tech research requires Research Data, etc.
I tried to balance it to fit vanilla game as much at possible.

You start out by collecting samples from whatever resources you have laying around, at the new Research Sample Bench. Creating Samples that are used to examine, write Research Papers, and Assemble Data for research.

Needing research papers and data to do your research will make pawns need to do other things than just standing still at the research bench, as they need to collect and write.
And as Collecting Samples require two different skills, you need to have either one good pawn with general knowledge in multiple skills or have multiple pawns work together on collecting samples within each of their skilled areas.

Making research a job where you now need resources and multiple skills or pawns to work effectively and keep an eye on your use of papers and data.

Collecting resources, making samples, papers and data, etc take time and make researching take longer. But it is possible to get multiple research bonuses from the new Sample Bench that link to research benches, Schematics that work as drugs, and a hard-to-get Archotech Analyzer. Making actually research speed faster than normal.

Overview


Settings
The game has menu settings for recipe costs and data consumption for all paper/data types and buildings using them.

Compatibility
Research Reinvented: Fully compatible.
Huge thanks to PeteTimesSix for that.

Should be compatible with most other mods.

Research mods: Added Paper/Data use
Gloomy Furniture: Research Bench.
Rim-Effect: Core: Research Bench.
Research Spot (Continued): Research Spot.
More Linkables: Advanced Multi-Analyzer
Primitive Workbenches: Research Bench and Spot.

Let me know if I need to add other mods to the list.

Language Support
English: Native.
ChineseSimplified (简体中文) by: chitoseender.
Traditional Chinese by: Jingo柏利斯.
Russian (ÉÒß߬¿®) by: Osetrokarasek.

Known issues
None, but let me know.

Updates
24-07-2025
After many requests from people, A LOT of tries, failure, and learning, I have managed to add settings to the mod.
Added settings for all paper/data recipes.
Added settings for buildings' paper/data consumption rate.
Hope you really like it.

20-07-2025
Huge update to the backend of the mod to make it run better on 1.5 and 1.6
and to prepare for adding mod settings (Only 1.6 get settings).
If you run into errors, let me know. Remember to re-sub the mod.
Also added patch support for the mod: More Multi-Analyzers

19-06-2025
Updated to 1.6
And fix a small error in the code after 1.6 update.

16-07-2024
Uploaded my add-on mod Research Data Theory.

GitHub Download
Research Data [github.com]

My other mods
See all my mods here

Popular Discussions View All (4)
5
Jul 23, 2023 @ 10:58pm
Mod Missing Harmony Dependency
Gnefitisis一三
3
Nov 17, 2024 @ 9:01pm
How "expensive" is this mod?
Arpente Reves
0
Aug 8 @ 12:02pm
Trailing spaces at the end of descriptions
oldnewone
438 Comments
kongkim  [author] Aug 5 @ 1:57am 
@marcomagallon
Yah yhey just orce it to use the normal JobGiver code i will think, that need to patch it to force it to use this mods i think.
marcomagallon Aug 4 @ 7:48pm 
Soft incompatibility with "Do your F****** Research", as you can direct order a pawn to use the research bench even with no research fuel present. The pawns do however still respect the inability to do research on their own. https://steamcommunity.com/sharedfiles/filedetails/?id=3523205869
kongkim  [author] Jul 31 @ 4:19pm 
@saibhe I like the idea, :) but i don't think it should be added in this mod,but as a patch from the paper mod to make it work together.
saibher Jul 31 @ 3:27pm 
weird request that would be cool, might be too much work, but it would be cool if the Research Papers costed ACTUAL PAPER if there were mods installed that added the resource.
( paper added by this mod is used for making books so it'd make sense to use it in research right? https://steamcommunity.com/sharedfiles/filedetails/?id=3282494718 )


Anyways, thnx for the cool mod. Finally using this mod alot recently and have been enjoying it a TON (even though I sometimes forget to do the ideology ritual from theory :lunar2019piginablanket:)
kongkim  [author] Jul 30 @ 2:09pm 
@Starlight-Ellie Thx, let me know if you like it :)
Starlight-Ellie Jul 30 @ 12:40pm 
this seems to be actually a cool way to make the research less boring, 'cause i'm really tired of grinding the research on every run i do
kongkim  [author] Jul 30 @ 1:54am 
@Farbott That is not much needed to end you world :)

But slow down the rate in the settings where it feel better for you.
Farbott Jul 30 @ 1:30am 
ngl, with how research data sounded for the multi I thought it would be a constant slow thing while its got research in it, not the end of the world even if I dont have an all-around time researcher to take advantage of it
MacBad Jul 29 @ 12:11pm 
So then you know the feeling xD

Anyway, thank you very much for the mod, friend!
kongkim  [author] Jul 29 @ 10:00am 
Haha all good done that as well :P