Hearts of Iron IV

Hearts of Iron IV

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Vanilla Navy Rework
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File Size
Posted
Updated
50.071 MB
Jun 23, 2023 @ 7:38pm
Aug 7 @ 7:42am
98 Change Notes ( view )
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Vanilla Navy Rework

In 1 collection by MrPunk
Navy Rework Collection
14 items
Description




Hi there, this is the Vanilla Navy Rework mod, or VNR, a project originated from Kaiserreich Navy Rework. The intention of this mod is to create a soft-core, RP-oriented naval experience with as few changes as possible applied to vanilla naval system.
Please don't expect too much competitiveness out of this mod, for it is not designed to make you feel painful against AI.
Subscribe this mod if you love:
-Historical/realistic ship design
-Historical navy lineups, a more immersive WWII naval combat experience
-Want unique icons more than those default vanilla ones
-More reasonable AI naval designs/production strategy
-Naval history

Historical Navy (designs and fleet composition): Argentina, Australia, Belgium, Brazil, Canada, China, Chile, Columbia, Cuba, Denmark, UK, Finland, France, Germany, Greece, Netherlands, Italy, Japan, Mexico, Norway, Persia, Peru, Poland, Portugal, British Raj, Romania, Siam, Soviet Union, Spain, Sweden, Turkey, Uruguay, United States, Venezuela, Yugoslavia
Hundreds of customized icons: Unique ship icons for every major country and some minor countries
Historical Designer: A semi-realistic designer, have fun designing historical ships but not that complex
New Naval Tech Tree: A completely reworked naval tree extending to 1955, slightly extended ship gun tree and a new naval auxiliary tree. They add more depth and flavor to each ship hull and fleet management.
New Modules: Hundreds of new ship modules. New GFX for almost all vanilla modules.
AI Improvement: Historical and reasonable AI naval production strategies for all major countries to make them react with different fleet building focus in war and peace.
Cheating: Find the navy too hard to play? Take the cheating options to build starships and burn your enemies.



-Current compatible version: 1.16.*
The mod targets to be compatible with any national focus/event/decision mods and other minor fixes mods, but it's not compatible with alt-history and tech mods. Please use at your own risk.
-Only 1936 scenario supported
-To ensure the best compatibility, the mod uses post-loading mechanism to avoid overwriting any country history files. So don't panic when you find fleet and tech tree missing at game start, click continue on the intro panel, and everything will be set.
-The cost of such compatibility is that all national focus/events/decisions which grants you ship designs will be broken, though it won't crash the game. Naval tech focus or such won't be affected. Please just ignore that.

Compatch
-Road to 56
-Road to 56 RP
-Expanded Designer Combined
-Ultimate Tech Tree
-Extended Techtree 1960
-Equestria at War



-Kaiserreich Naval Rework
-Kaiserredux Naval Rework
-Pearl Harbor Expansion
-Sea Trade Fixes



中文
日本語
한국어
Русский



Guide
A Simple Guide to Vanilla Navy Rework[docs.google.com]

Github
This is where I deposit all the codes, you may use it to learn/explore.
https://github.com/prisle123/vanilla-historical-navy

Discord
https://discord.gg/NCVWFNec8k

Support My Creation
If you like my work and want to support my creation, you can tip me here. Your support will be much appreciated!
Ko-fi[ko-fi.com]

Credits
I'd like to thank
vonlüttich, for inspiration of naval history introduction
Dankuser, for permission to use cruiser submarine arts from MTGE
Jayy von 𓎡𓄿𓈙, for making the compatch for 56RP
GDI Trooper, for making the compatch for EDC
211869620, for making the compatch for UTTNH and ETT60
Popular Discussions View All (14)
85
Aug 14 @ 12:07pm
PINNED: Suggestions
MrPunk
13
Dec 5, 2023 @ 4:24pm
Fleet composition question
Riekopo
5
Feb 1, 2024 @ 10:35pm
upgrade to create auxiliary cruiser and traduction PT-BR
VampiraD
1,372 Comments
NOVA Aug 23 @ 1:53pm 
@MrPunk
I ask because it is with the active mod that my portrait changed :,,v This or the sub mod for Road of 56
MrPunk  [author] Aug 22 @ 6:45pm 
@NOVA
this is a naval mod, wrong person you are asking
NOVA Aug 22 @ 4:59pm 
Hey... Why does Hitler's portrait change to a random person?
basedleua Aug 21 @ 12:19am 
Oh well then it just must been somekind of mod issue I used the mod that halves modules by 2/3
Aventurine Aug 20 @ 9:13am 
Hm okay, ty for the help
MrPunk  [author] Aug 19 @ 8:22pm 
@Aventurine
I mean air designer rework apparently gives you more slots with modules of different stats, thus more attacking, and my balance is based on vanilla planes
Aventurine Aug 19 @ 8:00pm 
@MrPunk but only on basic airframes right? I had the 1940s version, or does it lock you out of more than 2 AP bombs. Otherwise: oops
MrPunk  [author] Aug 19 @ 7:10pm 
@Aventurine
in vanilla, even if you have twin engines, the number is 2
Aventurine Aug 19 @ 5:54pm 
@MrPunk i dont think it changes anything though, 4 AP modules are vanilla right? So is that behavior normal?