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I want it to be compatible with Japanese
Just FYI, it looks like the North/South Resource Area focuses (foci?) require that the states be owned, not controlled. This seems like an oversight, considering those can only be owned by winning the war (and by that point the game is effectively over).
@vengefulscorpio Thanks very much for your interest. It may be slightly difficult for me currently though as I'm a dev for the Second Sengoku and Hagakure mods, so I'm usually committed there. As for your colonial police suggestion, I was considering a special native police law that utilized the Nanyo Kohatsu company (which historically aided in Indonesian logistics too). I'll try to get that balanced and added soon.
@kucsidaveee I've changed the decisions to now work on puppet controlled states. While I tried to implement your Showa Steel works idea, the downside is how detrimental it is for Manchukuo to lose so much steel, since resource rights grant all of the resource in a state. I'll see if there is alternative that would work better.
I realize it is incredibly presumptuous to just talk about overhauling your mod. However, I would be genuinely interested in helping develop something like this. I really do like how elegant and lightweight this sort of expansion is.
Sure it can be any sort of combination of those mechanics. Yes, part of my idea is that with each focus it expands the given bonus to each region. My real point is that "Exploit the Southern Resource Area" and "Develop Chinese Resources" are quite anticlimactic endpoints for the tree.
So as an example: "Strike on the Southern Resource Area" unlocks "Enforce Indonesian Liberation": [Allows the use of "Colonial Police" (or equivalent) in Indonesian cores]; and related ones for other territories ("Enforce Philippines, Enforce Burma, etc.) follows suit. And then they can build up to like a capstone "Prosperous Integration" which boosts the mechanic and some other things. And then this would dovetail with "Pacific Dominion": [Gain Claim on all previously unclaimed Pacific States.] to lead into "Empire of the Rising Sun", which would be some sort of big (but not broken) buff.
Now claims are a good way to help an integration process considering they give a 5% compliance growth, and a -5% to resistance target.
That is not an overpowered bonus at all, and can even be useful on already owned territories.
Maybe the Southern Colonies tree could also give a claims on the islands you already have for this bonus.
Using a claim not for the purpouses of expansion but stabilisation is something I have never seen, and would be unique.
Also special occupation laws like the Italian colonial police could also be a solution, and I like that better because it is a toggle you can flip on/off, and it is easier to read than clicking on each state one by one to see which one has the bonus. You can also gradually improve garrison laws and could easily expand which territories can have those laws.
Perhaps something instead like the local modifiers that boost manpower and resource gain like Expanded Corporatism/ Novus Ordo from the Italian Tree. With a capstone of something like Pacific Dominion, which just gives claims on all land in/bordering the Pacific (and maybe some other bonuses).