Stellaris

Stellaris

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Civic Engagement
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0.965 MB
May 19 @ 6:20pm
May 20 @ 9:58am
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Civic Engagement

Description

For Stellaris 3.8.*
Civic Engagement adds new events and situations that tie into your empire's civics. Deal with poachers encroaching on your nature preserves as an Environmentalist. Manage a feud between clans of your Warrior Culture. Track down 75 energy credits that have gone missing deep in your Byzantine Bureaucracy.

The mod currently contains content for the following civics:
  • Byzantine Bureaucracy
  • Environmentalist
  • Memorialists
  • Shared Burdens
  • Warrior Culture
A focus has been given to alternate options that let you respond in different ways based on your empire's other civics, your species traits, ruler traits, even traditions and ascension perks. Some situations even have entire alternate outcomes based on these unlocked options.

I aim for this content to seamlessly blend into a regular game in a vanilla+ capacity. To avoid repetition, most of the events in the mod will only be seen once per playthrough.

Does not overwrite any vanilla files. Should be compatible with most mods, although weirdness may arise if civics are altered (e.g., the mod assumes that Warrior Culture empires will have duelists. If another mod removes duelists, some effects may stop making sense.) Unknown interaction with civics/ethics overhaul mods.

The mod does not explicitly require any particular DLC, but you will not be able to access content tied to civics from DLC you do not own.
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25 Comments
bnVsbAMT May 28 @ 12:56am 
What a great idea! Best of luck =)
CaelReader  [author] May 25 @ 1:38pm 
@CTH2004 Yes, I already have a couple of concepts in mind for Technocracy. When you put scientists in charge, it can be difficult to stop them from pouring resources into their Very Good Ideas...
CTH2004 May 25 @ 12:15pm 
is one for the Technocracy civic planned?
Myphicbowser May 24 @ 8:55pm 
This is the kinda stuff that should be base game, it adds so much and makes you empire feel so much more unique

Thank you for producing something this fantastic! I can't wait to see what other civics get this treatment
CaelReader  [author] May 23 @ 11:06pm 
@The Emperor's Chosen I plan to work through all the vanilla civics and add content for each. We'll see how far I get.
white_wolf87 May 23 @ 7:24pm 
So...just throwing this out there: what about Bug Branch and other ethics/civics-expanding mods? I'll go out on a limb and assume you haven't accounted for the massive list of civics introduced by bug branch.

I love this concept, so what I'm pitching is, if it's OK with the bug branch people, shoot me a DM and I'd love to help you right up some events for those civics as well. I don't know dick about coding it in, but I'm halfway decent at writing up little mini-stories.

Contact me if interested.
The Emperor's Chosen May 23 @ 6:56pm 
I assume you plan to add on more to this in the future, as this is surely one of the greatest mod concepts to date.
barkingnoise May 23 @ 2:06pm 
Absolutely brilliant mod concept. Thank you so much, can't wait to try it out
Chrom May 23 @ 8:13am 
Sounds like an excellent way to make your civilisation's character manifest in-game, good stuff m8
CaelReader  [author] May 23 @ 12:03am 
@ϻ maybe someday. There's just straight up not as much to work with in a hive mind.