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Content added for Merchant Guilds, Mining Guilds, and Slaver Guilds
Thank you for producing something this fantastic! I can't wait to see what other civics get this treatment
I love this concept, so what I'm pitching is, if it's OK with the bug branch people, shoot me a DM and I'd love to help you right up some events for those civics as well. I don't know dick about coding it in, but I'm halfway decent at writing up little mini-stories.
Contact me if interested.
This should be a paid DLC.
I would gladly help you write events for EVERY standard civic, and then a few for specific combinations like Meritocracy/technocracy
First Stage: Our works in producing high quality consume goods as reach beyond that we expected, and the exports of our products have risings alot giving us some extra profit (Two options a.Great news! (500 energy) b.Hope business don't go wrong (500 energy))
Second Stage: An enormoues delivery of consumer goods have been ordered from (Random Empire Name), but the company in charge of production have complain about the great amount of work that their artisian will have to do, they ask for help from other factories, but doing this we might see affected our alloy production! a.Damn, we will have to resist (-10% alloys for 1 year and low advance) b.Let's give them some subsides (-2000 Energy, -5% alloys for 6 months, mid advance) c.Crunch them! ( 5 artisian pops dies, much advance) d.We have to think first in our people (Finish the situation, -100 opinion from the empire)