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Enhanced Armaments Fuel for the Fire Expansion
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14 maj, 2023 @ 15:43
20 aug @ 14:15
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Enhanced Armaments Fuel for the Fire Expansion

Beskrivning
A Heavily Armed Europa, Pt. 2 - Military tension is on the edge of a blade, as new tech is developed to tear apart the competition.

New NT Patch for EHA+FFE, which is Mutually-Exclusive from the original one.

EHA:FFE adds:
  • Radio Range Extender (throws your voice farther, best used when two people have it)
  • More Hats
  • Different style of Uniforms.
  • More Utility Items
  • Coalition Black-Ops Gear w/ Specialized Sets & Weapons
  • Combat Helmet Variants, Tactical & Medic
  • Sedative Gas Grenade
  • 8-Gauge Shotguns & ammo types
  • 10mm Pistols and SMGs
  • New Prototypes
  • New Renegade GL & Grenade Type
  • Blasters, effectively Laser Muskets
    (Cells get more shots the higher level they are)
  • Chemthrowers, more potent flamers
    (Uses only it's specialized Chemfuel made in the Chemical Refinery)
  • Coalition Exoskeleton, an oversuit/backpack wearable
  • Pocket Fire Extinguishers
  • Weapon Locker storage
    (Primary is Weapons, Secondary is Ammo)
  • Gauntlets, melee weapons that you can aim, guard, and punch with.

Has to be loaded before Enhanced Armaments to work.

Things at the top of the mods list overwrite those below it, meaning "Before" is "Above."
Populära diskussioner Visa alla (2)
76
9 apr @ 21:51
Suggestions / Concerns
[ST] SGT. Shorty
48
16 aug @ 5:58
Problems / Errors
[ST] SGT. Shorty
367 kommentarer
Andrea·Desilin 1 timme sedan 
Still 08/20/2025 version in game, try again?
[ST] SGT. Shorty  [skapare] 16 aug @ 20:57 
Outposts in particular, with EHA there's a patch, but you may miss out on some of FFE's content if DE is mounted over it.

But if you want to pick an evil, DE's the choice for the Override. Put it above FFE & EHA, if you have the patch for EHA, put it over DE.
bdrakey1 16 aug @ 16:48 
what part of this mod isnt compatible with de? should this be loaded above or below de?
Khr`ukotatel`nyj Zel`uk 16 aug @ 6:44 
I see. Thanks for clearing that up.
[ST] SGT. Shorty  [skapare] 16 aug @ 6:23 
It needs one, but I have no clue how to properly make one.
Khr`ukotatel`nyj Zel`uk 16 aug @ 3:22 
Is there plans for a Dynamic Europa compat. patch, or does it work fine with it by default?
Deathblade 15 aug @ 19:15 
how do you treat devils blood?
[ST] SGT. Shorty  [skapare] 13 aug @ 11:56 
The Sedative Gas Grenade served the same purpose as the Stun Grenade, so it got turned into a Europabrew one.
[EXPENDABLES] 0 13 aug @ 9:40 
How do you get the sedative gas grenade? cant find a recipe or buy it