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It can't be this mod causing that exception. Any exception produced by that patch would be caught and reported outside of throwing an exception:
https://gitlab.com/nightcorp/dbh-vfec-hot-springs-compatibility/-/blob/master/Source/Patches/Patch_Pawn.cs?ref_type=heads#L33
Exception ticking 金狐 (at (130, 0, 113)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67775261]
at Verse.Pawn_EquipmentTracker.EquipmentTrackerTick () [0x0002d] in <f7a9e19fc1544299a67a6692e164bd0c>:0
- POSTFIX IFC.Patch: Void ItemFormChange_Maru.IFCHarmony:IFCPostTickEquipment(Pawn_EquipmentTracker __instance)
- POSTFIX IFC.Patch: Void ItemFormChange_Miho.IFCHarmony:IFCPostTickEquipment(Pawn_EquipmentTracker __instance)
at Verse.Pawn.Tick () [0x0016a] in <f7a9e19fc1544299a67a6692e164bd0c>:0
- PREFIX RIMMSqol: Boolean RIMMSqol.ThinkResultContextRecover:Prefix()
- POSTFIX DBH_Hotspring_Compatibility: Void DBH_Hotspring_Compatibility.Patch_Pawn:AddHygieneForBathingPawns(Pawn __instance)
at Verse.Thing.DoTick () [0x0007b] in <f7a9e19fc1544299a67a6692e164bd0c>:0
at Verse.TickList.Tick () [0x00157] in <f7a9e19fc1544299a67a6692e164bd0c>:0
That's something you should bring up with the author of the corresponding mods. This mod is specifically to provide functional compatibility between the mods, doing a rework or rebalance is not in its scope.
I don't think that issue can be caused by this mod, but to make sure, please upload your local log to a sharing website like https://pastebin.com/
You can find your local log in
C:\Users\<YourUserName>\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Player.log
i send a Mammalia Haytankard Slave with heavy poisoning during toxic fallout into a hot spring, my game crashes as soon as the pawn arrives in it.
hot spring mods in use:
Standalone Hot Spring
TasteOfVanilla-ish Hotspring Retexture
Standalone Hot Spriing addon patch
Hot Spring counts as natural
DBH & VFEC/Hot Spring Compatibility