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That doesn't show the full exception. But yea, either Rocketman, AlliesAreHelpful, VisiblePants, DualWield, YayosCombat3 or this mod are responsible for that exception. If you provide a full exception callstack or even better a hugslog, I can analyze further.
at PawnTendAndRescuePatch.Postfix (Verse.Pawn __instance) [0x00292] in <cee733ba90ed47bfb290c3365752ff89>:0
at Verse.Pawn.Tick () [0x00600] in <630e2863bc9a4a3493f2eff01e3a9556>:0
- TRANSPILER Krkr.RocketMan.Soyuz: IEnumerable`1 Soyuz.Patches.Pawn_Tick_Patch:Transpiler(IEnumerable`1 instructions, ILGenerator generator)
- POSTFIX alt4s.alliesarehelpful: Void PawnTendAndRescuePatch:Postfix(Pawn __instance)
- POSTFIX DBH_Hotspring_Compatibility: Void DBH_Hotspring_Compatibility.Patch_Pawn:AddHygieneForBathingPawns(Pawn __instance)
- POSTFIX XeoNovaDan.VisiblePants: Void VisiblePants.Patch_Pawn+Patch_Tick:Postfix(Pawn __instance)
- POSTFIX Roolo.DualWield: Void DualWield.HarmonyInstance.Pawn_Tick:Postfix(Pawn __instance)
- POSTFIX Mlie.YayosCombat3: Void yayoCombat.HarmonyPatches.Pawn_TickRare:Postfix(Pawn __instance)
- FINALIZER Krkr.RocketMan.Soyuz: Void Soyuz.Patches.Pawn_Tick_Patch:Finalizer(Pawn __instance, Exception __exception
Rockery? You mean the nice looking one with the elaborate rocks? That's the one from Kijin,
No known incompatibilities or issues with startup
I need a log to analyze your issue. You can use this mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404
Reproduce your issue and then press CTRL + F12. If you are unable to upload the log through the in-game mod, use the button for more details and copy it to clipboard, then manually upload it to a website like https://pastebin.com/
I suggest proposing the feature to ReGrowth Core in that case. This compatibility patch does not make pawns try to increase their hygiene in hot springs.
I will add extra information to the description because the question has popped up in the past and I answered as such:
> This mod does not change anything about bathing behavior.
What it adds is pawns regenerating hygiene as a side-effect of bathing, pawns should not go into a hot spring with the intent of cleaning themselves.
(Just like in real life, if you go into a communal hot spring just to clean yourself - that's very icky :) )
They will not actively seek to clean themselves with Boiling Hot Spring when they are dirty.
https://i.imgur.com/nlxXOWS.png
https://github.com/Helixien/ReGrowth-Core/blob/b585f76204bc4c859ebe6c43a9d3547d6164a659/1.4/Source/ReGrowthCore/ModCompatibility.cs#L16
https://steamcommunity.com/sharedfiles/filedetails/?id=2981924439
Done. May I recommend that you publish your small hot spring code via git? Would have saved me some time with digging the correct toil information to patch into.
Sure thing, will do and link accordingly.
Yea, that was an issue due to the pawn render caching in 1.5. I have fixed it in the latest release.
I just added support for 1.5 based on the unstable build and updated mods.
Again, I can't thank you enough.
What it adds is pawns regenerating hygiene as a side-effect of bathing, pawns should not go into a hot spring with the intent of cleaning themselves.
(Just like in real life, if you go into a communal hot spring just to clean yourself - that's very icky :) )
I have removed the unnecessary assemblies, but can not reproduce your issue. I assume there is some mod conflict.
I'll check those issues when I can.
The 1.3 folder does indeed have more files, but they should not be there - they may cause issues if people have a messy load order. I'll remove them in an update later.
The call-stack hints at explosions, specifically ExtraExplosionEffects being the culprit of the exception.
As you may expect, this mod has absolutely nothing to do with explosions, nor can I find a possible NRE in the AddHygieneForBathingPawns method that Visual Exceptions is pointing out.
https://imgur.com/a/YOuapSG
No. Too much effort for no good reason I'm afraid.
Need_Hygiene need_Hygiene = pawn.needs.TryGetNeed<Need_Hygiene>();
if(need_Hygiene == null)
{
return;
}
Meaning that if a pawn has no hygiene need, this mod does nothing and throws no errors. Would still be interested in seeing the exception in your log.