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Rapportera problem med översättningen
/////
**Error Source:**
The stack trace explicitly mentions:
`POSTFIX RedMattis.BetterPrerequisites: Void BigAndSmall.SkillRecord_Patch:Postfix(Single& __result, SkillRecord __instance)`
This indicates that the **BigAndSmall mod** (or its dependency **BetterPrerequisites**) added a **Postfix patch** via **Harmony** to the method `SkillRecord.LearnRateFactor`, attempting to modify the skill learning rate calculation logic.
**Conflict Cause:**
The vanilla game only supports Passion levels 0/1/2. However, this patch likely introduced a higher level (e.g., Level 4) but failed to handle these non-vanilla values properly, triggering a `NotImplementedException`.
The patch `BigAndSmall.SkillRecord_Patch` may have altered the return value of `LearnRateFactor` without accounting for the vanilla game’s lack of support for **Passion Level 4**./////
/////Exception ticking Moore (at (172, 0, 185)): System.NotImplementedException: Passion level 4
[Ref CE17CAA4] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch5 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch0 (Verse.TickList)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch1 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)/////
I turn off all the mod and only leaving 3 DLC: Bio/Ideo/Royal and it still giving the error, dont know if anyone have this error too
They have ~x10 the amount of total limb health compared to normal, and its making them weirdly lethal threats to my domestic fox population who are downed or straight up killed when they go hunting on their own.
Its possibly a conflict with another mod, but the issue only exists when Big and Small framework is enabled (tested with dev mode & preexisting rats on map plus spawning rats), and Im not aware of any of my other mods affecting the health stats of animals or pawns.
I am trying out the "Nice Health Tab" mod and I see a time ago you commented on how it doesnt work well with some of the more complex BS pawns. You ever get a response or solution? I see in the healthtab options there is a Body parts to body parts menu that lets you set what it can display to a particular bodypart called out in the pawnkind but not sure its working (and cant work perfectly due to the multilimb but) . Is a devilspider a BS_Hybridspider? or something else? thats the first one im testing as its the first i got in this new playthough that qualifies.
Thanks