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Ilmoita käännösongelmasta
From 5.0 if it ever officially releases yes, right now there's no plans to touch the leaked version.
@Leweivicil
Your save is likely from an older version of the mod. Updates can break older saves.
The issue/bottleneck is CPU - the game can only 1 CPU core and 1 CPU thread. Having a CPU with powerful per core frequency or just overclocking 1 core and forcing the game to use only that core can help. There's some suggestions for GPU overrides as well in the known issue thread: https://steamcommunity.com/workshop/filedetails/discussion/2894927178/7155698768554104306/
I try the task manager to get more RAM.
-gamemode windows
-check drivers
Hold left click in the faction box and scroll the mouse wheel, the slider there doesn't work. This is in the known issues list: https://steamcommunity.com/workshop/filedetails/discussion/2894927178/7155698768554104306/
Not really sure why non-French speakers would need a French translation? Essentially you'd be making a copy of TranslationManifest.xml and mastertextfile_english.dat and translating all the text in there from English to French. There's a huge amount of text in there though, including all the redundant text from vanilla EaW - it would take an incredibly long time.
An AI translation program could do it, but you'd need to make sure only the text inside the double brackets is translated, if the name is translated the text will just be missing ingame. Also if "Localisation Key", "TranslationData", "Translation Language" or "Localisation" are renamed the game will crash at startup.
I've not really considered pulling anything from other (non-Remake) mods, mainly because their models and such would look out of place against the models already here, and they will have been coded into the game with a totally different mod in mind.
It's not something I would do myself, but if they're okay with it you're welcome to look into it yourself. After that as long as they fit in properly, they could be added to the main submod.