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dude... VERY cool
NOTE: As of this update and just over 2 years since I started making this submod, 3.5 Revisited is now complete and will not be receiving any further updates specific to this submod. Parity with Clone War Holdouts will continue as before, and there may be more updates once Remake 5.0 version releases. Until then, have fun playing 3.5 Revisited. :)
There isn't no, skirmish was completely broken in the original 3.5 and 4.0 Remake merger. For skirmish I would recommend playing Remake with the Clone War Holdouts mod, which is pretty much identical to what Revisited's skirmish would look like if it worked.
@Darth Wolf
There is yeah, but it would involve going into all the unit files (or just the ones you want to change) and changing them manually. The values I changed for this submod are <Max_Rate_Of_Roll> and <Max_Rate_Of_Turn>, which are now double the original values.
Is there a way to make ships turn rate slower? Bring it back to the original rate. I love this mode, but the turn rate makes it a bit to "arcade" to my taste
This update will break existing save files so there will be a short delay before uploading to Workshop. Be sure to make a copy of the mod soon if you want to continue a current campaign.