RimWorld

RimWorld

2,637 ratings
Alpha Genes
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Mod, 1.4, 1.5
File Size
Posted
Updated
20.041 MB
Nov 22, 2022 @ 2:02am
Mar 23 @ 10:14am
76 Change Notes ( view )
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Alpha Genes

Description
[www.patreon.com]

Features

- More than 300 new genes. Some are very low impact, while some are truly game changing.
- 16 new xenotypes with wild mechanics.
- A new "Custom random" xenotype that allows you to make new player created xenotypes, and have them loaded into two new custom factions.
- Abandoned Biotech labs quests, similar to the ones in VE Genetics, that give access to all the new genes during play.
- Genetic tools that allow you to tweak your colonists' genes. Obtainable through lab quests or normal quest rewards.

A list of genes can be found on this Google Docs document. Bear in mind Steam will probably censor this link as always: https://docs.google.com/document/d/1CtbPQq6rouj-7lhVWQdJz4ysWFtxvly1yTYiZ-Si1a4/edit?usp=sharing

Content


























Issues

No issues known at the moment. If you have a bug, report it properly on the Bug Reports discussion. ANY bug report without a proper log will be ignored or outright deleted

Future plans

Oh you can bet I will add new things!

FAQ

Q: Can I add it mid-playthrough to an existing save? Can I remove the mod?
A: You can add it whenever. You can't remove mods from a save and expect it not to be messed up.

Q: I don’t like certain things, can I remove them?
A: Use Owlchemist's Cherry Picker mod!

Q: Does this need Alpha Animals / Biomes / etc
A: No, though a couple more genes will be added if you have them too

Q: Can I suggest a new gene?
A: Without a doubt! Please use the pinned Suggestions thread or I may not see it

Q: Is it compatible with another mod that adds genes?
A: Depends on what genes such mod adds. Generally speaking, yes. I only assure compat with VE mods and things RedMattis does because he's cool

Q: Does this work with Combat Extended?
A: It should

Q: Does this work with multiplayer mods?
A: No support for any multiplayer mod from me. Updates will probably break it

Q: Reeeeeee, this is bloat!
A: I'm rubber, you are glue

Changelog

Full changelog on GitHub

Credits

Everything created by Allie, Erin and Sarg. Credit for some of the sounds can be seen on a file on the About folder of the mod, or (better) on GitHub

The Forsaken were ported to Biotech by Major Quadrangle and Matsay, who graciously allowed me to adapt their work to this mod. Credit to Kikohi, Trunken and Immortalus for maintaining the Forsakens mod for years, as well as Crisp and ChJees for the original concept of them.

Thanks to Oskar Potocki for being a good friend.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]


Popular Discussions View All (2)
920
May 23 @ 3:05am
PINNED: Bug Reports
Sarg Bjornson
842
3
Jun 7 @ 12:01pm
PINNED: Suggestions
Sarg Bjornson
2,580 Comments
zoroththeawesome Jun 6 @ 7:43am 
To go along with the gender genes could we get genes that make it so baby's take fully after the one parent? So if all members of the species are male then the male will pass on 100% of genes to the offspring.
HoNkZeE MaKaRa Jun 5 @ 12:43am 
Ah. Crap. 😅
Sarg Bjornson  [author] Jun 4 @ 11:02pm 
The game only considers custom xenotypes that have been created with a given modlist. Add or remove a mod, and they are no longer valid
HoNkZeE MaKaRa Jun 4 @ 6:43pm 
Found out that when using the Custom Random gene, you have to load every xenotype first. This is a pain in the ass cause i have about 91 xenotypes. Any way around this?
RagingFlower Jun 4 @ 6:24pm 
Is the archite gene Regeneration naturally occurring? It's my white whale at the moment, raided countless labs and frequently shop with the empire/those crazy markets from VE Medieval, no luck
Sad Seto Kaiba in a Window Jun 1 @ 9:35pm 
Just wanted to thank you (and the others that helped) for making such an awesome mod. It truly is one of my favorites.
Muad'dib Jun 1 @ 7:02am 
I have an egg laying gene, pretty sure from this mod. I've found 3 slight issues
1: Baby never does popup for renaming
2: always says 'baseliner'
3: The flagged father sometimes doesn't make sense

Scenario: 1 male has been sleeping with 2 females. First born says mother and father correctly I believe because the genes are a mix of both. Second born says the father is the same base species as the mother but somehow has genes from a different species. 3rd also seems to have mix of genes and says what I believe is the correct father.

There is a chance they are sleeping with different males because of Way Better Romance but that shouldn't change knowing who the father is or affect the egg genetics.
Sarg Bjornson  [author] May 31 @ 11:05pm 
@Niniisan: No, it's one per egg

@SAPPHIRE VELVET: Can't account for other mods' needs
SAPPHIRE VELVET May 31 @ 10:03pm 
my pawns won't take shower(dubs bad hygiene) with unfeeling gene that‘s weird…
Niniisan Of Waterdeep May 31 @ 1:51pm 
Is it possible to edit how many babies get hatched from an human egg? (Yes, sorry, it's me again :c)