Barotrauma

Barotrauma

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Barotraumatic Creature Pack
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File Size
Posted
Updated
206.862 MB
Jul 7, 2022 @ 2:15pm
Aug 7 @ 6:30am
340 Change Notes ( view )

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Barotraumatic Creature Pack

Description
Attention!

If you have recently updated the mod and experience errors such as unable to join server with the current version and being prompted to download the mod, missing files in console, mod unable to be loaded due to errors and red in mod loader. Then it is highly likely your mod installation is corrupted.

To fix this go to the ingame mod manage and find the mod in the list, right click the mod and select "View Details" and in the mod details page there is a button in the upper right hand corner labelled reinstall. Hit this button and the mod will be reinstalled in both the workshop and staging folder. This should almost any issue you have with the mod.

If that doesn't work you will have to go to usually your C:\ drive and \AppData\Local\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\(Mod ID) and manually delete the mod from this staging folder that is separate from your workshop mods folder in steam/steamlibary.

If you are still having issues verify the integrity of your installation including by right clicking Barotrauma in your Libary and selecting Properties -> Installed Files -> Verify Intergrity

It is HIGHLY recomended to install and use Performance Fix by Evil Factory and have it configured while playing BaroTraumatic with these creature mods!


Features

This is my WIP mod to help fix old creature mods that have been abandoned by their creators, improve some creatures from other mods. and this also features my new creatures that I will be adding in on this mod.

There are as of August 2025 roughly 258+ Creatures in this pack, some of them are common in many biomes and some are rare, insidious and might not be seen in a playthrough. So you might encounter something you have never seen before as your play style or mission types change and you explore the abyss more frequently or cave dive. Not everything is totally hostile and there are several neutral or passive aggressive creatures. There is also no guide or wiki to hold your hand in this journey, you are on your own and only have the unreliable Zee stories of your other submariners to go on in many cases.

Installing!

Install the following mods in this order:

Barotraumatic
Barotraumatic Creature Pack

Do Not use any other creature pack or creature modification with this including Let Them All in or Megalaphobia. In the case of Let Them All in the larger and abyss monsters that can partially enter the hull will enter hull spaces but the portions hanging outside the submarine can not be shot as they cannot exist outside and inside at the same time due to a engine limitation.

This mod no longer requires the Improved Huskmod, though it may optionally be added, though it is not supported.

This mod is NOT compatible with any overrides to vanilla creatures or any of the older legacy Barotraumatic packs.

This mod IS compatible Dynamic Europa and should be fine with other similar level overhaul mods like More Level Content

Other Creations

Want to glow? Hazardous Reactor

Missing a shelf or junction box? BaroCraftables

My Dynamic Europa Map and Locationtype Overhaul

Join our Discord for daily updates!
https://discord.gg/GJqU4QrxC7

CREDITS!

Give massive credit to Dr. Laserman, Ledoux, SOFA (SOFA Creatures), NANO Dragoon, Morphine (MN Creatures), CrusaderofLight (Creatures of the Depths), Выживатор (Survivator), Tina (Extended Monsters), RAVLVS SZAMPERSZAN (XanMonsters), BarsikKT (Entropy), Derkom (Monster Pack Test), Hamsterlord (Larocrits and Hamsterpack), Stormtrooper (ЭИК Ребаланс), DigitalVagrant, Marc, Nilanth, Ok, Ninja Scout, LordFrith, Denkvi (ЭИК Ребаланс), El Presidente, Terminal, Uberpendragon, Rozkurwiacz Czaszek, Evergreen, washedawry, Hasenhor, generalusername, and Senhor for the scarely uncanny creature sprites that they made and coming up with great advice. Go check them out!

Big Thanks to Draconis13, SeaverBeaver, Panman, and Sydwad for the advices!

If you are typing up a complaint the mod wont work for you after an update read the Attention section at the top of description!
Popular Discussions View All (10)
46
Aug 5 @ 7:12am
_____ isnt working please help
MasonMachineGuns
8
Feb 27, 2024 @ 8:56am
png not found
deohyo
4
Nov 8, 2023 @ 9:16am
png. not found for crawlers
steelbob1
1,608 Comments
Draconis🐊  [author] Aug 7 @ 12:15pm 
So handful of fixes and some tweaks keep reporting stuff and I will try to get them in every 2 weeks or so unless its actually serious.
Draconis🐊  [author] Aug 6 @ 2:43pm 
hmm looks like a rare beacon station preset with the wrong missing character, fixed in next patch of BT
Singrave Aug 6 @ 2:20pm 
Another one error appeared...

‖color:#9370DB‖[BaroTraumatic]‖color:end‖ Failed to find config file for species "Crawler_large1".

something wrong with my barotrauma :)
Singrave Aug 6 @ 12:34pm 
Then, it's ok and all works as intended ?
as i said i don't get any negative behaviors after this "error" :)
Draconis🐊  [author] Aug 6 @ 10:51am 
spawning in editor or console bypassed this and worked normally
Draconis🐊  [author] Aug 6 @ 10:51am 
Looks like it was a duplicated variable on one of the entries that was preventing the character from getting a proper gender tag when spawned by the ingame event spawner which then caused the character to become a blank human and trying to call for [GENDER] instead of [MALE] or [FEMALE]
Singrave Aug 6 @ 10:43am 
Thanks a lot, sorry for troubling you :-/
Draconis🐊  [author] Aug 6 @ 9:41am 
ok that narrows its down I will look over all of the human like enemies again and see if I can't fix it next patch
Singrave Aug 6 @ 9:08am 
Lua for Barotrauma
Barotraumatic
Barotraumatic Creature Pack
Dynamic Europa
Real Sonar
Submarine Overhaul (adds overhauled submarines, don't edit vanilla ones)
Smarter Bot AI
Draconis🐊  [author] Aug 6 @ 8:35am 
Post modlist?