Project Zomboid

Project Zomboid

8,706 ratings
RV Interior
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File Size
Posted
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66.688 MB
Jun 17, 2022 @ 12:00pm
Dec 17, 2023 @ 9:35am
44 Change Notes ( view )

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RV Interior

Description
READ THE INSTRUCTIONS BEFORE ENABLING THE MOD

Simulate interiors of some vehicles. Support over a 100 vehicles.

Each vehicle has 25 fully-customizable independent spaces.

The power is tied to the car battery. Some trailers have no battery of their own, and need to be attached to another vehicle to have power.

Some vehicles are entered from the back (trunk area) via the radial menu or hotkey. The trunk can be locked to avoid entry.

An interior with a sink has water collector on the roof available for plumbing.

Instructions




  • /!\ FOLLOW THIS GUIDE TO ADD THE MOD TO AN EXISTING SAVE. FOR MP FOLLOW PHONEY'S GUIDE IN THE DISCUSSION.

  • Non-standard maps (such as Challenge maps) are not supported.

  • In Multiplayer, the map file "vehicle_interior" needs to be put in top priority. Map=vehicle_interior;OtherMaps;Muldraugh, KY;

  • In Multiplayer, Anti cheat Type 2 and 12 might need to be disabled.





Enable the mod "RV Interior". The same mod works in both singleplayer and multiplayer. RV Interior - Vanilla Addon is an optional add-on for vanilla vehicle support.

Enter a vehicle and open the vehicle radial menu. If the vehicle is of a type that has an interior map, an "Enter" option will appear.

To exit an interior, right click on the ground and select the "Exit" context menu option.

With the Mod Options mod installed, a hotkey can be defined to enter and exit the interior (Options -> Keybindings -> Vehicle)

The safe zombie distance to enter can be configured (or disabled) in the Sandbox options. Players in SP who want to change these mid-game can use the Change Sandbox Options mod.


At least one of the following mods is required:



Full list available here.

Recommended Mods

allows a hotkey to be defined to enter and exit the interior (Options -> Keybindings -> Vehicle)
allows you to take a trait to start the game somewhere random on the back-roads of Kentucky with an RV. (SP ONLY)
Spawns additional vehicles in locations appropriate to their type.


Credits

Maxwelt44 - Programming, Map, Custom Textures
RobRendell - Programming
AuD - Debug Menu, 3D Models

Special thanks to BIBI who inspired this mod with Doomsday MotorHome



[theindiestone.com]

Version: 1.4.14

Workshop ID: 2822286426
Mod ID: RV_Interior_MP
Mod ID: RV_Interior_Vanilla
Map Folder: vehicle_interior
Popular Discussions View All (111)
93
27
Apr 22 @ 7:06pm
PINNED: [B42] Unofficial Community Update Project
Janger[Eng]
361
13 hours ago
PINNED: Q&A
Maxwelt
109
Mar 26 @ 10:50am
PINNED: Bugs/Incompatibility
Maxwelt
3,054 Comments
dipplingxyz 20 hours ago 
+1 request
tilarium Apr 23 @ 1:44pm 
Well, isn't it obvious? Mods aren't made or updated by real people with real lives that do the modding in their spare time for fun and enjoyment. They are instead done by the magical mod fairies who like to play games with us and make us wait for updates on some mods. Once enough people ask for it though, by law, they have to come and update the mod.

@DuKe, you're #1,162!
🌸♡Emily♡🌸 Apr 23 @ 1:12pm 
@tilarium what the hell are you talking about mate?
Question Mark Apr 23 @ 10:19am 
Isn't it extremely easy to exploit with this mod? Since the interior is basically just a house outside the regular map.... Couldn't you just remove the interior walls and add more space/rooms/more floors on top????:winter2019angrygingerbread:
DuKe1337 Apr 23 @ 7:48am 
+1 request
aries-rising Apr 22 @ 4:16pm 
This mod should be added to the base game, devs should copy it or buy it from the creators it feels unplayable without it after having played with it.
tilarium Apr 22 @ 2:55pm 
tilarium Apr 18 @ 6:21pm
Once we reach 17,000 unique requests for it, the update fairies will come and update this mod. @Beachcat, you are number 1,158 @Greatkorinholio was 1,157. We're getting close. The other option is for TIS to release the official mapping tool, which is when Maxwelt said he'll update the mod. So it's a race to see which will happen first! It's pretty exciting if you ask me!

That said, @Cap'n M, you're #1,161!
CaptainMarvel Apr 22 @ 2:38pm 
What took so long for the b42 update?
Zetacius Apr 21 @ 5:21am 
Wao people really don't know how to read anymore
tilarium Apr 20 @ 4:18pm 
1,160!