Airships: Conquer the Skies

Airships: Conquer the Skies

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Ultimate Map Size Mod
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Type: Mods
File Size
Posted
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304.040 KB
May 14, 2022 @ 10:24pm
May 20, 2023 @ 11:02am
8 Change Notes ( view )

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Ultimate Map Size Mod

In 1 collection by kelpy
<<kelpy's ACTS mods>>
8 items
Description
A compilation of every single map size mod I've ever come across, plus some of my own ideas.

Do note the thumbnail screenshots use my Dark Mode UI mod which is what changes the UI, the UI is not changed by this mod.

The current map sizes added are:
//MODDED MAPSIZES
mapsize_MAP_2x2 = 2x2, 2 Empires, 2 Towns each
mapsize_MAP_1V1 = 3x3, 2 Empires, 5 Towns each
mapsize_MAP_1V1_BIG = 4x4, 2 Empires, 8 Towns each
mapsize_MAP_4P = 4x4, 4 Empires, 5 Towns each
mapsize_MAP_6P = 4x4, 6 Empires, 4 Towns each
mapsize_MAP_CONTINENT = 12x12, 30 Empires, 3 Towns each
mapsize_MAP_CONTINENT_DENSE = 12x12, 50 Empires, 3 Towns each
mapsize_MAP_CONTINENT_DEPOPULATED = 12x12, 20 Empires, 6 Towns each
mapsize_MAP_CONTINENT_4P = 12x12, 4 Empires, 10 Towns each
mapsize_MAP_CONTINENT_6P = 12x12, 6 Empires, 10 Towns each
mapsize_MAP_HEMISPHERE = 15x15, 40 Empires, 4 Towns each
mapsize_MAP_HEMISPHERE_DENSE = 15x15, 60 Empires, 3 Towns each
mapsize_MAP_HEMISPHERE_DEPOPULATED = 15x15, 20 Empires, 7 Towns each
mapsize_MAP_WORLD = 20x20, 40 Empires, 3 Towns each
mapsize_MAP_WORLD_DEPOPULATED = 20x20, 20 Empires, 7 Towns each
mapsize_MAP_WORLD_8P = 20x20, 8 Empires, 10 Towns each
mapsize_MAP_GLOBE_12P_23 = 23x23, 12 Empires, 14 Towns each
mapsize_MAP_GLOBE_12P_25 = 25x25, 12 Empires, 14 Towns each


//VANILLA MAPSIZES
mapsize_VERY_SMALL = 3x3, 4 Empires, 3 Towns each
mapsize_SMALL = 4x4, 9 Empires, 3 Towns each
mapsize_SMALLISH = 5x5, 12 Empires, 3 Towns each
mapsize_MEDIUM = 6x6, 18 Empires, 3 Towns each
mapsize_LARGE = 9x9, 32 Empires, 3 Towns each


The game now supports 64bit Java!

By default it uses 4GB of RAM, if you want to allocate more memory to airships follow these steps:
1. Go to the game's page in your library
2. Click the gear button on the right side of the screen
3. Click "Manage"
4. Click "Browse local files"
5. Open "Airships.json" file with Notepad (or a text editor like Notepad++ or VSCode)
6. Find "-Xmx4G",
- The "4G" means that the game can load 4 Gigabytes of RAM
- You want to change the 4 to the amount of RAM your PC can give it, so you if have 8GB of RAM you can change it to 6, if you have 16GB you can do 14, etc etc.
7. The game should load bigger maps faster!


<<kelpy>>
39 Comments
CSD Hupiteri Oct 26, 2024 @ 10:53am 
Has anyone tried playing Multiplayer with this?
kelpy  [author] Aug 13, 2024 @ 1:28pm 
Np 👍
Tr00puRR Aug 13, 2024 @ 11:02am 
It does, I assure you. And thanks for having it available. Stability is an issue but it's the game not the mod. 15x15 is the largest still playable for me, my 20x20 game I abandoned, its not worth the lag
kelpy  [author] Aug 12, 2024 @ 6:15pm 
IDK if it works I haven't played the game in ten years.
Tr00puRR Aug 12, 2024 @ 4:32pm 
It totally works, I've been using it all week.
Prospector Jenkins Aug 11, 2024 @ 1:37pm 
dose not work sadly
kelpy  [author] Apr 22, 2024 @ 7:15am 
Yea
chryssjanzonio Apr 22, 2024 @ 12:57am 
does this still work?
kelpy  [author] Mar 23, 2024 @ 11:43pm 
No problem. Personally I'd like to see some random variance in empire generation. I.e. empires starting with more/less towns/cities but having more/less unrest/money/ships to compensate. Maybe even having empires start in alliances (could lead to a sort of cold-war start scenario). If you do decide to try making mods, check out the #modding channel on the game's discord.
LethalOwl Mar 23, 2024 @ 9:43pm 
Thanks for the speedy reply, did not anticipate that!
If that's all it takes to make a mod for it, I might eventually have a go at it myself. That said, I agree. Would be nice if Zark let us use sliders for this, but with added 'disclaimers' about performance issues on larger map sizes. I quite enjoy seeing a ton of empires duking it out and trying to navigate the even messier diplomacy of dealing with 3 dozen factions at once.