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Too bad it can't be used in night missions though...
Are there any plans to implement an optic that supports NV goggles?
can you make one that the launcher is reusable?
i try to open and make some edit but it's not open in pbo manager.
can you help?
thanks a lot.
Could you please give me highlights on the method you used to create the AS version ?
I tried to make a tandem warhead ammo and to play with the configs, but either it explodes outside the building, leaving everyone inside alive, or it goes through the entire building without exploding. I wonder if I have to use some kind of event handler to make the rocket detonate inside the building.
How did you make it ?
Its purpose is to attack buildings, so the AI must be able to attack infantry from this type of launcher. If the AI is not supported, please try to implement it using the LAMBS RPG scripts, in which the AI will attack the infantry using the RPG-7! Thanks for this mod!
- Added Bisigns
- Removed ACE dependency (If you load with ACE, it will still have the fragmentation and back blast features)