Sid Meier's Civilization VI

Sid Meier's Civilization VI

35 arvostelua
Burkart's Balanced Game
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Tiedostokoko
Julkaistu
Päivitetty
16.257 KB
28.12.2021 klo 20.49
10.6.2023 klo 4.12
4 muutosilmoitusta ( näytä )

Tilaa ladataksesi
Burkart's Balanced Game

1 kokoelmassa, tekijä Burkart
Burkart's MOD Collection
19 luomusta
Kuvaus
Game Adjustment
Now in Deity game: AI and players both have 3 warriors and 1 settler at the beginning. After settling the capital, players get a builder for free, AI gets a builder and a settler for free. Barbarian now has a slower technology than before. AI now has a lower tendency of attacking cities. Also i integrate "harmony in diversity" Mod's setting of AI. AI’s bonus now increases with the development of eras. These settings are for players to develop better in the early stage, maintain the competitiveness of AI and reduce the influence of barbarians.

Global Parameters Adjustment: present value (original value)
Gold obtained from each area of destination / departure city: 3 (2)
Gold provided by Trade Post in foreign cities: 2 (1)
Output adjustment of replacement of city terrace:2 food and 2 production (2 food and 1 production)
Culture output per population: 0.5 (0.3)

District Adjustment
Now, the Theater district gains +1 Culture from an adjacent plantation.
Adjust Cost of districts.

Building Adjustment
See them in Gamepedia.

Civilization Adjustment
Indonesia Trait now provides +1 rather than +0.5 adjacent bonus.
3 kommenttia
Burkart  [tekijä] 19.10.2023 klo 22.52 
@ toriousa I haven't updated this module for a long time, and I have been using it without any issues. Of course, perhaps other modules conflict with this module.
toriousa 3.9.2023 klo 9.04 
This mod caused the game to not load
Ominous 11.12.2022 klo 12.58 
这个动态难度有独立mod吗