Hearts of Iron IV

Hearts of Iron IV

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File Size
Posted
Updated
2.521 MB
Nov 29, 2021 @ 3:54am
Sep 19 @ 11:07pm
144 Change Notes ( view )

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In 1 collection by truck gaming
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Description
Have you ever been irked by how the "production efficiency" modifiers have a little icon next to them while all the rest don't? Well, I have, so that's why I created this very simple mod inspired by the fantastic mod New Ways, which has a similar system. What this does is it basically adds pertinent icons to all modifiers, stats and some effects so they are more consistent, more appealing and easier to read and understand (in my opinion).



Since this is just a graphic mod, it is Ironman and achievement compatible, and fully updated to Götterdämmerung. ALL languages included with HOI4 except Japanese and Chinese (English, Spanish, German, French, Portuguese, Polish and Russian) are supported.
Additional localisation mods (not mine):
- Chinese: https://steamcommunity.com/sharedfiles/filedetails/?id=2671396187
- Japanese: https://steamcommunity.com/sharedfiles/filedetails/?id=2671782321
- Korean: https://steamcommunity.com/sharedfiles/filedetails/?id=2682809940
- Italian: https://steamcommunity.com/sharedfiles/filedetails/?id=3223487740

Suggestions are obviously welcome. If you see anything that you think needs improving or fixing, feel free to say it in the discussion just below and I'll see what I can do. In the future, I'd like to add more unique icons and hopefully fix some alignment issues caused by some icons being too wide.

I have tried this with some total conversion mods and it works (only custom modifiers and custom ideologies don't), even though it does look a tad off with some mods with different UIs such as TNO.

It is not guaranteed to work properly as is with every mod though. If a mod overwrites the same vanilla files as this one, there may be some compatibility issues. For an interim solution until I can put together a patch, try re-enabling mod loading order in the Paradox launcher (you can easily find out how online) and set this mod in last place.

As of v1.16.0, this mod is confirmed fully compatible and tried and tested with:
- The Coming Storm
- EU4-style Ideas
- Expanded Continuous Focuses
- The Great War
- The Great War Redux
- In the Name of the Tsar
- Kaiserreich
- Kaiserredux
- Old World Blues
- Pax Britannica
- The Road to 56
- Thousand Week Reich
- Total Rebalance
- Vanilla

Hope this small mod makes your experience more enjoyable (it did for me)! If you like it, show your support! You're absolutely free to use this mod in your own collections or mods, but giving credit to this article would be appreciated.

Popular Discussions View All (1)
22
Aug 10 @ 5:52am
Bugs, errors or other suggestions
truck gaming
425 Comments
VampiraD Sep 28 @ 6:26pm 
Work to Rised of Fire?
Raid: Shadow Legends Sep 26 @ 9:46am 
Fair enough. Appreciate the reply and keep up the great work man.
truck gaming  [author] Sep 26 @ 5:47am 
@Raid: Shadow Legends I've never played OWB, but if they use the same string keys as vanilla, then it's not feasible. The changes would be applied to all other configurations of the game. The best solution would be to create a new mod specifically for OWB.
Raid: Shadow Legends Sep 25 @ 4:40pm 
Great mod. Any chance for an update for those who use this with OWB? While the mod works fine, some wording could be changed. For instance, instances where fuel and oil is mentioned could be replaced by 'Energy Cells' and 'Energy' to be more in line with the mod.
TSっ娘を愛している Sep 19 @ 8:54pm 
The description of SOV_an_adaptable_army_ns_tt in the NF differs from its actual effect.

The description states “terrain penalty reduction +5%”, but it appears this modifier was flawed, functioning only as a general's trait and failing to work in other contexts such as ns. Consequently, in a later version, it was changed to “terrain trait xp gain factor +15%”.

Therefore, we request that the tooltip description be amended accordingly.
IlliaJ Sep 12 @ 3:04pm 
For Kaiserreich, there are a few modifiers that don't have an icon:
1) Cavalry Organisation (can be seen in Central Asian nations, "Mastery of the Steppe" focus, shared branch)
2) Cav/Mot/Mech Organisation (can be seen in Russia, "The New Cavalry" focus, non-socialist army tree)
3) Irregular Infantry Unit Design Cost (can be seen in Princely Federation, "Updating Shivaji's Tactics" focus, army tree)
Ce1azz Sep 6 @ 5:34am 
Не работает с русским языком
Mlecz Aug 14 @ 3:38am 
great
TSっ娘を愛している Jul 27 @ 2:44am 
In the Engineering tab of the research screen, regarding the fortress maximum level technologies added in Ver.1.15: while the land fortress maximum level description correctly displays the land fortress icon, the coastal fortress maximum level description shows no icon - it's missing.
Upon examining the mod files, I found that modifier_state_bunker_max_level_terrain_limit exists, but modifier_state_coastal_bunker_max_level_terrain_limit is missing.
Could you please fix this?
This mod has been helping me for over 2 years now. My respect and gratitude for this mod's existence and for the person who created it are immeasurable.
Thank you so much.
Gabe Logan Jul 24 @ 11:28am 
I literally can't play the game without this mod. I've been using it for about 3 years now, thank you!!!