Hearts of Iron IV

Hearts of Iron IV

Modifier Icons
440 Comments
Vemix Dec 6 @ 9:35am 
the best
TSっ娘大好き Dec 5 @ 12:34am 
One of the best mods in HOI4 history.

And will there be any chance of adding icons for the new modifiers added after version 1.17?
m0ek Dec 3 @ 3:35am 
fantastic mod. the only flaw is that the icons are not the same width, messing with vertical alignment.
Ausländer88 Dec 1 @ 4:09am 
why does paradoxdont make it in a game? this game was ♥♥♥♥ omg
LordSpain Nov 23 @ 12:59pm 
Actualización / Update. Muchas gracias / Thank you very much
IlliaJ Nov 22 @ 7:40am 
Both Land and Naval Doctrine cost modifiers don't have their icons at the moment, although Air Doctrine cost modifier still has one.
truck gaming  [author] Nov 21 @ 11:36pm 
@QtTye Those texticons are not referenced anywhere in the mod, I haven't had that issue
QtTye Nov 21 @ 6:55pm 
[18:40:39][2001.07.15.14][bitmapfont.cpp:1844]: Couldnt find texticon: foreign_influence_modifier_texticon
[18:40:39][2001.07.15.14][bitmapfont.cpp:1844]: Couldnt find texticon: foreign_influence_defense_modifier_texticon
[18:40:39][2001.07.15.14][bitmapfont.cpp:1844]: Couldnt find texticon: foreign_influence_auto_influence_cap_modifier_texticon

900k lines of this spamming error logs
Fruit Shop Owner Nov 21 @ 6:52pm 
MEMORY LEAKING ♥♥♥♥♥♥♥ ADDON
✰Cosmo✰ Nov 20 @ 12:27pm 
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Rukita Nov 20 @ 11:12am 
update pls
𝓞𝓕𝓸𝓻𝓬𝓮 Nov 14 @ 9:53am 
Очень крутой мод, спс:peace_hoi:
Sakul805 Oct 31 @ 6:08am 
For Kaiserreich could you please remove
the whole #KR_Topbar_l_english,
so
party_popularity_tooltip and party_popularity_tooltip_long
as your mod makes that localisation not work (because KR rewrote the logic)

if you remove it it works again
truck gaming  [author] Oct 15 @ 9:34am 
@empireser The mod-related modifiers are only in English because most mods only support English loc (or did at least when I made this mod) and to make my life easier
empireser Oct 13 @ 8:57am 
Странно, но в RT56 не везде перевод на русский есть. И, судя по файлам мода, поддержка русского реализована не полностью, а только для:
DLC_modifiericons
vanilla_modifiericons
VampiraD Sep 28 @ 6:26pm 
Work to Rised of Fire?
Raid: Shadow Legends Sep 26 @ 9:46am 
Fair enough. Appreciate the reply and keep up the great work man.
truck gaming  [author] Sep 26 @ 5:47am 
@Raid: Shadow Legends I've never played OWB, but if they use the same string keys as vanilla, then it's not feasible. The changes would be applied to all other configurations of the game. The best solution would be to create a new mod specifically for OWB.
Raid: Shadow Legends Sep 25 @ 4:40pm 
Great mod. Any chance for an update for those who use this with OWB? While the mod works fine, some wording could be changed. For instance, instances where fuel and oil is mentioned could be replaced by 'Energy Cells' and 'Energy' to be more in line with the mod.
TSっ娘大好き Sep 19 @ 8:54pm 
The description of SOV_an_adaptable_army_ns_tt in the NF differs from its actual effect.

The description states “terrain penalty reduction +5%”, but it appears this modifier was flawed, functioning only as a general's trait and failing to work in other contexts such as ns. Consequently, in a later version, it was changed to “terrain trait xp gain factor +15%”.

Therefore, we request that the tooltip description be amended accordingly.
IlliaJ Sep 12 @ 3:04pm 
For Kaiserreich, there are a few modifiers that don't have an icon:
1) Cavalry Organisation (can be seen in Central Asian nations, "Mastery of the Steppe" focus, shared branch)
2) Cav/Mot/Mech Organisation (can be seen in Russia, "The New Cavalry" focus, non-socialist army tree)
3) Irregular Infantry Unit Design Cost (can be seen in Princely Federation, "Updating Shivaji's Tactics" focus, army tree)
Ce1azz Sep 6 @ 5:34am 
Не работает с русским языком
Mlecz Aug 14 @ 3:38am 
great
TSっ娘大好き Jul 27 @ 2:44am 
In the Engineering tab of the research screen, regarding the fortress maximum level technologies added in Ver.1.15: while the land fortress maximum level description correctly displays the land fortress icon, the coastal fortress maximum level description shows no icon - it's missing.
Upon examining the mod files, I found that modifier_state_bunker_max_level_terrain_limit exists, but modifier_state_coastal_bunker_max_level_terrain_limit is missing.
Could you please fix this?
This mod has been helping me for over 2 years now. My respect and gratitude for this mod's existence and for the person who created it are immeasurable.
Thank you so much.
Gabe Logan Jul 24 @ 11:28am 
I literally can't play the game without this mod. I've been using it for about 3 years now, thank you!!!
Nexus Jul 20 @ 10:46am 
This should be in the base game ngl
TSっ娘大好き Jul 19 @ 4:47am 
Furthermore, there are the following errors in DLC_modifiericons_l_english.yml:

SOV_third_five_year_plan_ns_tt: While the consumer goods factory modifier was indeed +5.0% before version 1.12.14, it has been +10.0% since version 1.13 and currently, but this hasn't been updated accordingly.
SOV_reorganize_the_pc_of_heavy_industry_ns_tt: While the consumer goods factory modifier was indeed -2.0% before version 1.12.14, it has been -5.0% since version 1.13 and currently, but this hasn't been updated accordingly.
SOV_fourth_five_year_plan_ns_tt: While the consumer goods factory modifier was indeed -2.0% before version 1.12.14, it has been -5.0% since version 1.13 and currently, but this hasn't been updated accordingly.

Additionally, in RT56, the content of the consumer goods factory modifier for SOV_third_five_year_plan_ns_tt is slightly different - where vanilla shows +10.0%, it shows -5.0%.
These are localization issues (at least to my knowledge). Could you please address them?
[44th] Rossebma Jul 18 @ 6:06am 
<3 <3 <3
truck gaming  [author] Jul 18 @ 5:53am 
@Rossebma Sure
[44th] Rossebma Jul 17 @ 9:03pm 
Hello, I am working on a GFX overhaul mod. Would it be okay if I include your mod if I give you credit for it?
altneo Jun 22 @ 6:02am 
thanks
lefUwU Jun 18 @ 12:46pm 
Make it compatible for The New Order.
Czejs May 19 @ 1:37pm 
May God bless you
Safist01 May 4 @ 3:37am 
make it also compatible for dikk sociaty old europe
Bóbr May 3 @ 3:45am 
i instaled that mod and i cant play on it cause its from 1.11.1 version and idk im doing something wrong or its some bug or something else:steamsad:
Dust Apr 30 @ 4:50am 
Very useful and helpful
Belisarius Apr 26 @ 4:41am 
ive been using this mod since 2023 an its best quality of life mod in hoi4 ever
Logic Apr 17 @ 4:55am 
@Walllord Is this a joke?
Venézios Apr 3 @ 8:26pm 
I already said this on the bug reporting suggestion, but the dev apparently hasn't seen that (or maybe they've abandoned the mod, idk) so I'll just repost it here, in case they look at this comment section more than that one:

if this mod is enabled, the +25% bonus to infrastructure construction that italy gets from the focus "italian highways" gets cut off for some reason, so the focus and the spirits only reads out as "+25% construction speed"
Spyeter Mar 19 @ 1:36pm 
this mod somehow makes it so the tooltips in the soviet tree for industry effects show outdated modifiers
I dont know how but i tested it with only this mod and it was the issue
HAUPTMANN STARK Feb 8 @ 2:33am 
Hello!! Im in love with this mod, so I play the game in spanish, and when I want to create a new tank design, in the max speed, the game translate it as "Vel. Max" so with the icon and the text, I cant see the stat of the speed. So there is a way to change it to get the font smaller so I can see the stat? Thank You for your effort!!!!
Walllord Feb 3 @ 7:30am 
will this impact performance?
whitefish Feb 2 @ 1:21pm 
Is this compatable with black ice?
truck gaming  [author] Jan 29 @ 8:58am 
@PIECAT Alright cheers, will fix
PIECAT Jan 29 @ 8:52am 
Specifically the descriptions for GBR_postwar_devestation and other related ones use GBR.<variable>. You can get these spirits as CAN so the variables arent displayed. Removing the GBR. would fix it.
truck gaming  [author] Jan 29 @ 6:18am 
@PIECAT Be more specific, I barely play this game anymore
PIECAT Jan 28 @ 1:12pm 
Hello! Your Kaiserredux overwrites are out of date.
Slim! Jan 26 @ 12:32pm 
ок.
glenn Jan 21 @ 11:30pm 
Hello,
It seems that one modifier is using the wrong symbol. The issue is located in:
\localisation\replace\DLC_modifiericons_l_english.yml, line 62:
SOV_the_modern_war_in_the_skies_ns_tt:0

The modifier currently shows:
$MODIFIER_AIR_NIGHT_PENALTY$: §G+10.0%§!

The "+" symbol should be replaced with a "-" sign.

Please make sure to update the relevant documentation accordingly.