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Zgłoś problem z tłumaczeniem
If you see something similar, load again your campaign, use again the cheat menu, send an unit of yours close to the observed eleutheroi army, attack them and ensure a secure win via the proper code in the cheat menu. The eleutheroi army will be totally killed; if they were the culprits of your freeze, it should be gone now.
Something like this happened two times in my afoermentioned KH campaign, I solved that way and my campaign continued for a long time with no issues at all.
All of this provided that you know how to usw the cheat menu and that you have a saved game in the turn your campaign froze.
Give it a try; I can't assure the issue is 100% the one I described, but it might be.
cheers
open the cheat menu with the \ key, type "fow off", then select "follow AI characters" (should be in the game options menu if I remember well). Let the AI play its turn (requires a bit of patience, you should be able to sped up by left clicking with the mouse); one the AI turn arrives at the eleutheroi faction, follow carefully what they're doing.
In a recent Koinon Hellenon campaign of mine, something strange was happening between eleutheroi armies in some city on Baltic coast, it seems they attacked a city or tried to merge, but they remained stuck in an endless loop.
(According to Google AI):
"Generic Detection: The -gen suffix in the threat name often indicates a generic or heuristic detection. This means the antivirus identified characteristics that could be associated with malware, but it's not a definitive match to a known virus.
False Positives: Antivirus software can sometimes misidentify safe files as malicious, especially with generic detections. This is more common with game files, emulators, or tools that might access the system in ways that look suspicious to the antivirus.
Overly Protective AVs: Some antivirus programs are more sensitive and prone to false positives than others."
Says rtwnamelistexporter.exe infected by Win64:Malware-gen
False positve ? ? ?