RimWorld

RimWorld

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Vanilla Ideology Expanded - Memes and Structures
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
37.253 MB
Oct 24, 2021 @ 11:08am
Jul 9 @ 11:03am
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Vanilla Ideology Expanded - Memes and Structures

In 2 collections by Oskar Potocki
Vanilla Expanded
110 items
Vanilla Expanded - Empire playthrough
148 items
Description
[www.patreon.com]







Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.

The goal of the Memes and Structures mod is to add unique memes, and… well, structures to your game. For some reason certain obvious choices like Shinto, Taoism and Eldritch were missing from the base DLC, and this mod is here to introduce them to the ideology creation.

With unique memes, players will be able to diversify their playthrough every time they play. This should increase longevity of the game and also make it way more unique and personalised.

This mod adds 36 new memes, alongside many new structures, rituals, precepts, specialist roles, items, objects and mechanics. It should greatly expand what Ideology has to offer, and meshes nicely with the rest of the DLC. With Vanilla Ideology Expanded - Memes and Structures you will be able to create powerful psykers that simply love chocolate, a corporate scrap trading business, a fishing republic, a bunch of god-king radicals, mechanoid technocratic union and much, much more.



A: Can I add it mid-playthrough to an existing save?
A: Yes, albeit to no effect, as ideologies are only created upon starting a new game. You can however edit ideologies in dev-mode.

Q: I don’t like certain meme, can I remove it?
A: No, this whole mod comes as a bundle and there is no way to remove certain elements of it. Remember: You can use dev-mode to tweak ideologies, disable specific precepts, roles etc!

Q: I want more than 4 memes!
A: Check mod options! You can increases number of memes, styles, rituals, relics and ideo buildings.

Q: Can I suggest a new meme?
A: Without a doubt, we accept all suggestions. Please use the pinned Suggestions thread for it!

Q: Where should this mod be placed in the mod load order queue?
A: Under Ideology, our Framework and any mods that specifically mention having to be above this mod.

Q: Is it compatible with another mod that adds memes?
A: Depends on what memes such mod adds. Chances are, if someone else alters the same game components, our memes can become incompatible.

Q: Does this work with Combat Extended?
A: I would believe that potentially yes but I still need confirmation, so if it does not, let me know.

Q: I disagree with you merging Taoism and Shinto into one structure. I feel personally attacked and I hate every fiber of your being.
A: Mod development is in many ways similar to game development. We use something called ‘work-hours’ to evaluate how to distribute time into various ingame features. Creating ideological styles takes a tremendous amount of that time, so I personally decided to merge both Shinto and Taoism into one structure and if you bear with me I will explain why.

Shinto has 3 million followers worldwide. Daoism has 20 million.
Christianity has 2.5 billion followers (lower estimate). The game takes place 3000 years into the future. Shinto and Daoism together only have a 1% of followers compared to Christianity. This is an argument for them two merging into one ideology to survive 3 thousand years.

Shinto and Daoism are both about balance, harmony, attracting opposites and venerating ancestry. There is more similarities between them than you probably realize. I can't spare enough hours to accomodate both Shinto and Daoism. Each structure takes hours upon hours of work, both art-wise as well as creative writing-wise.

I wouldn't do one without doing the other, so at this point it was a choice between merging them to make one, more complex structure, or not doing them at all.

While I understand some people might not like it, there are some ideologies not covered AT ALL in the game - Judaism, Sikhism etc. At least now people who want to have a Shinto or Daoism inspired religion can use the new, merged one.



[forms.gle]



Authors:
Oskar Potocki, an artist responsible for graphic design.
Sarg Bjornson, a programmer responsible for the code of this mod.
Chowder, a creative writer responsible for majority of ingame descriptions.
Luizi, artist responsible for Insectoid helmets.
Isorex, artist responsible for esoteric art.
Fire Worship sponsored by TheWelp.
Rimworld is owned by Tynan Sylvester.
(CC BY-NC-ND 4.0)[creativecommons.org]



















































Popular Discussions View All (2)
539
8 hours ago
PINNED: Suggestions
Oskar Potocki
103
Aug 7 @ 3:58pm
Patch Suggestions
Macropod
2,808 Comments
Mold Aug 17 @ 6:47pm 
Giving the Nationalist's Commissar a Bowler Hat option and not an Authority Cap option is just peak evil. Was this intentional?
PvtCreamy Aug 17 @ 9:51am 
Will scrappers get the ability to uninstall any of the new junk added in odyssey?
WhiskersAndCookie Aug 16 @ 12:07am 
@Sarg Bjornson oh wow, I didn't even know single shelves were only added 2 updates ago lol
Sarg Bjornson  [author] Aug 14 @ 7:41am 
No
Realm Imp Aug 14 @ 2:28am 
is the ideo:misaligned beliefs negative mood comes from this mod? all of my pawns have the same ideology so idk why a pawn has this debuff
Sarg Bjornson  [author] Aug 14 @ 12:39am 
Please report it using our report system or I'll forget
FawfulBruh Aug 13 @ 9:52pm 
I think I've found a bug with the bugs.

Pawns with "Insectoid Supremacy" meme still (for some reason) get the positive mood buff of +4 for "Insect hive defeated".
It kinda breaks my immersion a bit when one mood debuff says killing an insectoid is a "stain on my soul" and the other one literally says "THE ONLY GOOD BUG IS A DEAD BUG!" lmao
Sarg Bjornson  [author] Aug 13 @ 6:26am 
Yep
Cruelsuun Aug 13 @ 5:43am 
Seems like the nomad precept does not interact with Odyssey's ship system, considering it a home base in-itself and thus my colonists get a mood debuff for not travelling despite changing location multiple times :(.
Sarg Bjornson  [author] Aug 12 @ 12:27am 
@Average Zombie: yeah

@WhiskersAndCookie : This mod is older than single shelves