RimWorld

RimWorld

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RimPonk
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
18.419 MB
Aug 28, 2021 @ 4:19pm
Apr 19, 2024 @ 6:27am
45 Change Notes ( view )

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RimPonk

Description
A word to all people who played with this mod: my huge thank you to all of you! It was a wonderful experience and i enjoyed every day of it, even if by the end of the journey i have lost my passion for this game. Developing this mod was my first serious journey into the world of programming and it greatly helped me to develop as a coder and a person.

I have learned a lot of lessons, some good, some bitter ones, started working on my own artstyle that i later employed in video making - it was all a wonderful adventure for me, and i genuinly hope that at least some of you enjoyed it just as much as i did.

And yet i must say that for me this journey is over - i have no desire continuing this development and have no intentions of releasing new updates. I have always believed in importance of sharing between modmakers (even if some people do not share my belief) - and so you are free to take any parts of my project if needed. I would keep it in workshop for archiving purposes.

I am glad that Ponies of the Rim mod gained a lot of popularity and relieved me of feeling bad about not releasing new updates. Hopefully it would become even better, so if i ever end up returning to play this game i would have a way to make a pony colony of my own.

Not sure how to end this, so - once again thank you everybody. Catmare, the greatest threat to mosquitokind.


Rimworld pony mod that adds pony races from MLP universe into the game , along with some special apparel for them.

8 Races:
- Earth ponies : mostly useless race that gets debuffs for most of the work types due to the limitations of their bodies (it is hard to mine if you have only hooves and mouth to hold pickaxe). As small compensation they recieve bonus for farming speed and yield due to their "connection to earth" and bonuses for social interactions.
- Pegasi ponies: faster then other ponies , this race also has pair of wings to manipulate objects . That allows them to mitigate or completely remove debuffs for most of work types.
- Bat ponies: pegasi for poor this race has slighly weaker wings wich makes them slower then pegasi . Most of the bat ponies are night creatures , so they have "Night owl" trait. Also bat ponies have sharp fangs , that allow them to deal serious damage in melee even if unarmed.
- Unicorns: this race has magical horns that allow them to manipulate objects with ease. Those horns are rounded on the tip , so although it could be used as a weapon, you should better arm them with something better. Note that unicrons are sensitive to psychic energy and could endure less pain that other races.
- Alicorns: semi-secret race that combines advantages of other ponies. They are extremely rare tho.

All races mentioned above have good chance of getting "Kind" and "Pretty" traits. Ponies could eat raw food without any problems. They also can nuzzle your other colonists to increase their mood.

- Changeligns : strange race of bug-like ponies. Those creatures are hostile in general , although you could encounter several friendly individuals. Due to hive-like structure of society they are usually proficient in one or two labour types. They also have sharp horn and pair of fangs to deliever heavy mekee strikes on their opponents.

- Griffons : race of lion-chicken hybrids (ok , maybe it is some other kind of birds , nut who cares , right?). Griffons mostly care about profit or personal accomplishments and see ponies (or other races in general) as friendly creatures. Their limbs are as agile as hands of humans , so they are good choice of colonists.

- Kirins : magical equine creatures. Kirins are tribal race that concentrates on melee combat. While they have stats similar to unicorns , kirins are more tough in battle. They are also immune to fire , do not care about hot temperatures and are somewhat protected from weapons with fire damage (not from explosions tho). Kirins are vulnerable to cold , so avoid using them in cold bioms.

Unique backgrounds:

All ponies have their own backgrounds! There is general backgrounds that could be obtained by any pony and race-specific ones. Changelings , kirins and griffons have their own backgrounds as well.

Pony factions :

United pony alliance, Red commonwealth, Cannibal batpony tribe, Changeling hives, Sun Cult, Griffon Mercenaries, Friendly & evil kirin tribes

Pony armor:

Due to specific body types , ponies can not wear pants. While ponies can wear usual armor , mod adds some pony-specific armor variants as alternative. Also it adds "Pony bags" that allow ponies to haul a lot of goods on long distances (you need Bulk mod for those to work properly).


Unicorn's horn trade! As long as horn is amputated form living unicorn it maintains magical abilites and costs good amount of silver. This is probably inhumane thing to do , but profit is above all , right?

Unique pawns :

You can start the game with unique pawns like members of Mane 6 from the show or Nightmare Moon in her exile. Those pawns slightly better than generic ones and have good traits. You can add them to any start you want in edit mode by selecting "Start with humanlikes" or by starting with specific scenarios. Note that in "Banished Empress" scenario Cannibal Batpony Tribe would start as your ally with +100 relations.

Currently in the mod : Twilight , Rarity , Pinkie Pie , Raindbow Dash, Apple Jack , Fluttershy and Nightmare Moon.
You can get more by downloading More Unique Pawns submod : https://steamcommunity.com/sharedfiles/filedetails/?id=2672250809

Russian translation:
By Wheat Tail: https://steamcommunity.com/sharedfiles/filedetails/?id=2832949967&searchtext=rimponk

Compatibility:

CE compatible
Compatible with EPOE
Ponies can wear suits from SOS 2
Yes , CE compatible
Clothes from Vanilla Apparel & Armor Extended are supported
Clothes from Rimatomics are supported
Compatible with RadWorld
Ponies may get errors when trying to wear modded body clothes that are not made compatible with this mod. There should be no problems with any head gear
Should be compatible with any other type of mods that don't change thinking trees and don't add any new race-specific content.

Known problems:
Ponies may spawn without racial trait if playing with Rimworld of Magic. Worry not , your pony will still work properly even without this trait.
Unique pawns work incorrectly with skin color genes and create copies of themselves during birth giving (Biotech only issues)

############################################################
### If you want to support me you can do so at https://www.patreon.com/Catmare ###
############################################################

Backstories are based on modified EaW timeline.

Disclaimer:

MLP and all related characters are owned by Hasbro. This mod has been created for entertainment purposes only.
Popular Discussions View All (3)
0
Nov 19, 2024 @ 11:48pm
Bug report/self fixed. (standing)
Light Tim
0
Jun 28, 2023 @ 9:16am
Error messages :(
Lumidaub
289 Comments
Argamis Aug 20, 2024 @ 6:23am 
To [Murder is Pink]: The link provided by [Jussusi] is the "original" (now unsupported) Mod.
-> In its comment section, [Millie] provides a link to a "Continued" version of the Mod that supports Rimworld v1.5
Jusussi Aug 17, 2024 @ 12:33pm 
Murder is pink, this is for you, there you can adjust the percentage ratio of different races, and here you can completely disable humans
https://steamcommunity.com/sharedfiles/filedetails/?id=2460358429
Murder Is Pink Aug 10, 2024 @ 9:36am 
Any chance you can make Kirin and Griffons as playable player factions?
YT_lol Apr 26, 2024 @ 8:20pm 
Will racial ablities ever be expaned on? Beacuse the current ones ether feel too small or like missed potential.
Amberclad Apr 19, 2024 @ 9:56am 
@Lunar Brainrotist awesome news, thanks for the update bud.
Lunar Brainrotist  [author] Apr 19, 2024 @ 6:45am 
I am still figuring out Anomaly stuff, so i suppose i will release compatibility in parts. Base game is ready, however it may still have some bugs that i missed
Lunar Brainrotist  [author] Apr 16, 2024 @ 5:10pm 
Looks great, i have not tried it yet though
Nor the new Rimworld update to be honest xd
Cake Sparkle Apr 15, 2024 @ 5:00pm 
thoughts on the just released ponies of the rim mod?
Amberclad Apr 15, 2024 @ 2:05pm 
will mangoes make the batponies in this mod stronger?
CommanderAtlas Apr 11, 2024 @ 10:06pm 
Looks like its an issue in Pawn Generation.

God help you Lunar Brainrotist in updating this mod.