RimWorld

RimWorld

RimPonk
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Update: Apr 19, 2024 @ 6:27am

1.13

- Compatibility with base game 1.5 added
- All races can wear modded apparel, with placeholder GFX used
- Earth ponies bleed slower now

Update: Nov 13, 2023 @ 8:19am

1.12e

- Preparing ground for further changes
- Updating code to stay in line with updates of other modes

Hopefully this update will not cause any batxplosions on user side (unlike the previous one)
This update (and all updates from now on) will focus purely on 1.4+ versions of the game. Sadly a lot of stuff for 1.3 becomes harder and harder to keep in line (read as: i am too lazy to work on it)

Update: Apr 25, 2023 @ 6:53pm

Update: Apr 25, 2023 @ 1:36pm

Backstory synchronizations for 1.3 Rimworld version

Update: Apr 25, 2023 @ 1:28pm

1.12d

- Fixed problems with backstories
- Added 2 new backstories for kirins and 1 for pegasi
- Rarity now can mine her gems, and has a bonus for it

Ok, i think i fixed most of the issues that were reported to me. I will slow down with updates unless new issues arise.

Update: Apr 24, 2023 @ 7:04am

1.12c

- Fixed issue with differences between pony main body and head color
- Fixed issue with bodies of Griffons, Pegasi and Alicorns having oversized hitboxes
- Fixed issue with Griffon's wings having different chances of being hit

Update: Apr 23, 2023 @ 6:00pm

1.12b

- Adapted pony logic to fit changes introduced in Biotech DLC. This should fix issue with lags during drop pods attacks, help mothers to feed their children, fix lags during start of the game, etc.
- Non-royal marine helmets are available without Royalty DLC
- Fixed patches for Vanilla Expanded to represent deletion of several iteams from those mods

Update: Apr 11, 2023 @ 5:42am

1.12a

- Fixed issues with dissapearing tails
- Hopefully increased performance

Update: Apr 9, 2023 @ 6:11pm

1.12

Mostly Compatible with Biotech

- Ages of ponies! Now all races in the mod can have babies, grow up and employ child soldiers on coal mines for greater good! Changelings have faster gestation period that other races.
- Genes! Most genes work with ponies now. Exceptions are: Beard genes, ear/tail genes, wastelander/neanderthal xenotypes (most genes from those xenotypes can be used)
- Xenotypes! Ponies can have xenotypes like normal pawns. However, pony itself is not a xenotype, so you cant add pony head to your human pawn or turn earth pony into unicorn by slapping horn gene on it.
- Color your pony! While ponies are generated with old color system, you can use genes to change it. Color genes work for both tails and body color itself.

What problems are still there:
- Not all genes were tested, there still could be errors in there
- I had to remake how body types work, so this update is not save compatible
- Unique pawns color their hair in wrong way when they get anything but default hair color gene.
- Unique pawns create copy of themselves when they have a baby. (Applied only to female pawns. If you modded your male unique oc into the mod it should work fine)
- There are some unfixed errors with apparel from Vanilla Apparel/Armor Expanded
- Probably some errors that made it through unnoticed. I work alone and rarely play rimworld, so please report if you see anything weird

Update: Oct 30, 2022 @ 12:26pm

1.11

-Compatibility update for Rimworld vanilla 1.4 (it is not compatible with Biotech DLC (yet), so no content related to genes/children works with ponies yet)
-Rarity finally remembered that she is actually fine with mining