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I suggest adding a ban on certain weapons to the galactic community's solutions.
For example, a ban on laser weapons, a ban on missile weapons, and so on. Either the entire group of weapons or specific types can be used.
The idea is simple: in the modern world, there are prohibited types of weapons: chemical warfare agents, mines with plastic shrapnel, biological weapons, blinding lasers, dirty bombs, and so on.
Why don't we add the ability to ban guns to the game? If desired, it can even be used for strategic purposes.
That info also needs to go in your compatibility statement in the description, especially as you instantly recognized an issue with it.
For now, CCO/Whispering State are working aces and I'll perhaps try this again in a different campaign down the line.